no IP cap in yellow / blue
With the addition of Randomized Dungeons that are mainly targeting solo players and small groups we are introducing enchanted maps for those as well.
But especially tier 4 level 3 maps have been way to hard on Royal with an IP cap.
Thus we took a step back and reevaluated the IP cap in blue and yellow.
The result was that we completely removed them for open world content.
We are convinced that the PvE upsides outweigh any possible griefing potential.
However IF griefing turns out to become a bigger problem we would consider reintroducing an item power cap.
With the addition of Randomized Dungeons that are mainly targeting solo players and small groups we are introducing enchanted maps for those as well.
But especially tier 4 level 3 maps have been way to hard on Royal with an IP cap.
Thus we took a step back and reevaluated the IP cap in blue and yellow.
The result was that we completely removed them for open world content.
We are convinced that the PvE upsides outweigh any possible griefing potential.
However IF griefing turns out to become a bigger problem we would consider reintroducing an item power cap.