Why arcane is here... just to suffer...

    • Arcane is more like support weapon (buffer/debuffer). You should join guild/alliance that have some brains because arcane is really good. I love using staff with Black Hole spell on E. It helps in dungeons to group mobs for tank and deals crazy dmg. I run full casting speed set with omellets food. Everyone in guild love my arcane because with it they do even more damage and overall damage of party is higher than they took normal dps.

      Edit.
      Also Morgana cape and full Fiend Set and I don't remember offhand. Passive on weapon that increase casting speed.

      The post was edited 2 times, last by Ikrekot ().

    • Arceles wrote:

      This is not the only time a person have kick me from a party just for been arcane... why not balance it better or something...
      In pvp we can have arcane, however please note that these class are supportive class and note that there is a weapon for every situation.. in pve random dungeon if they bring you they can have a couple of things.

      tank can get a shield and increase threat,
      One dps can get empower with 20all the way up to 100% increase damage [great for long bow/blazing staff any aoe ]
      E can be situationall from what you pick. can be protective big bubble, can pull mobs together if tank is not mace with air compressor etc.
      also not that you can use frazzel? is that the name? on bosses that increase damage dealt to boss by 23%.....

      for pvp

      However, i want to add that not many player are pulling this off, but in expedition a while back, one 8.3 arcana went in there. made my heals looked like they were God heals, the player use Q, the one with shield and threat increase, which increase if the player is wearing all plate.. he would than pull all mobs with E [black hole] , some how this player was able to keep agroo [yes he was 8.3 but the other dps was 7.2 and i was 8.1 during that time].. SO far i dream of once again seeing this majestic Tank arcana... I might even do it myself to enjoy it if i can pull it off....


      Let me give you a small story which i do have a vid call the story you never knew,
      forum.albiononline.com/index.p…The-story-you-never-knew/

      short summary, druid sucked, player dont want to party with druid only holy like expedition, holy got hitwith a nerf, druid was shown with vid that is very valid and should be party with, druid stop getting kicked from runs...

      Do the same with Arcana, go tank and show them it's possible. infact i gonna try this just incase

      the end XD
      goo.gl/xPMhXU
      goo.gl/GK4CMs
      Random dungeon https://bit.ly/2L5TxnS
      Outnumber https://bit.ly/2YEU56n
      Arena https://bit.ly/2ZKD3or
      Hudini: https://bit.ly/2XTonBI
      HGguidance https://bit.ly/2Ymu1gs
    • Crane wrote:

      75 artifact arcane. 40 in the others.

      Arcane sucks. You never get groups. You always get blamed for the bad dps.

      Hell, 'You don't need spec for a locus'. 'A t4 locus is all you need in ZvZ'.

      Arcane was the biggest mistake I made in Albion.
      Try to take your 1h arcane to hellgates as a dps :) Thing hits like a truck. Also, all the latest videos with people beaming for huge claps in ZvZs?

      Cmon you're in BA, go use that arcane. I'm going to agree though that arcane is poorly viewed by the community, which makes playing arcane hard - because of peoples mindset, I find it nonsensical though.

      The same reason you see these "optimal" fame groups die to divers always, cause they min/max'ing, but they never account for their ability to actually fight divers and the time/money lost regearing etc. This kind of poor sense, hurts certain weapon builds, cause of spreadsheet warriors that actually don't spreadsheet and factor in the different scenarios as a cost, which it is.
    • Forneus wrote:

      Crane wrote:

      75 artifact arcane. 40 in the others.

      Arcane sucks. You never get groups. You always get blamed for the bad dps.

      Hell, 'You don't need spec for a locus'. 'A t4 locus is all you need in ZvZ'.

      Arcane was the biggest mistake I made in Albion.
      Try to take your 1h arcane to hellgates as a dps :) Thing hits like a truck. Also, all the latest videos with people beaming for huge claps in ZvZs?
      Cmon you're in BA, go use that arcane. I'm going to agree though that arcane is poorly viewed by the community, which makes playing arcane hard - because of peoples mindset, I find it nonsensical though.

      The same reason you see these "optimal" fame groups die to divers always, cause they min/max'ing, but they never account for their ability to actually fight divers and the time/money lost regearing etc. This kind of poor sense, hurts certain weapon builds, cause of spreadsheet warriors that actually don't spreadsheet and factor in the different scenarios as a cost, which it is.
      goo.gl/xPMhXU
      goo.gl/GK4CMs
      Random dungeon https://bit.ly/2L5TxnS
      Outnumber https://bit.ly/2YEU56n
      Arena https://bit.ly/2ZKD3or
      Hudini: https://bit.ly/2XTonBI
      HGguidance https://bit.ly/2Ymu1gs
    • No wtf. This is all because Arcane suffers immensely from tier scale. There is no reason beyond Q shield to run anything beyond T4. So pple don’t see the value in you being in their fake farm let alone gaming yourself in general. I can say in Take Care t4 arcades required for all tanks. It’s so easy to get and so easy to be equip for. If they made tier actually matter (granted I have no idea how they’d do this without blowing arcane up) then yea there would be legit reasons for arcane to be included in ff groups.
    • Forneus wrote:

      Crane wrote:

      75 artifact arcane. 40 in the others.

      Arcane sucks. You never get groups. You always get blamed for the bad dps.

      Hell, 'You don't need spec for a locus'. 'A t4 locus is all you need in ZvZ'.

      Arcane was the biggest mistake I made in Albion.
      Try to take your 1h arcane to hellgates as a dps :) Thing hits like a truck. Also, all the latest videos with people beaming for huge claps in ZvZs?
      Cmon you're in BA, go use that arcane. I'm going to agree though that arcane is poorly viewed by the community, which makes playing arcane hard - because of peoples mindset, I find it nonsensical though.

      The same reason you see these "optimal" fame groups die to divers always, cause they min/max'ing, but they never account for their ability to actually fight divers and the time/money lost regearing etc. This kind of poor sense, hurts certain weapon builds, cause of spreadsheet warriors that actually don't spreadsheet and factor in the different scenarios as a cost, which it is.
      Yes I am in BA, and yes I know how to Arcane.

      Arcane can beam - do you know how fun beaming someone is? SO FUN /s.



      The topic at hand is the suffering Arcane users go through just to exist. Why bring that, when you could bring along ANY other DPS and reap better rewards.


      The only reason a group brings an arcane along is because there were no other options. I recently was labeled a troll at my last HG due to bringing arcane. This is why I play solo 90% of the time - arcane is unwanted and hated for existing.
      T8 All Gatherer - T8 All Refiner - T8 Rare Animal Breeder

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    • Greetings!

      What I can tell you with all certainty, all support and CC builds and weapons are in general hugely underrated. Most people prefer big, instant damage and heal numbers as opposed to tactics, stuns, buffs, heal over time, mana regen etc.

      Arcane has huge potential. Bring a party to red zone that is well composed (CC, Support, DPS) and you will steam roll over all pure DPS parties out there.
      \m/ Boss of Murlocs ate my Children \m/
    • Crane wrote:

      Forneus wrote:

      Crane wrote:

      75 artifact arcane. 40 in the others.

      Arcane sucks. You never get groups. You always get blamed for the bad dps.

      Hell, 'You don't need spec for a locus'. 'A t4 locus is all you need in ZvZ'.

      Arcane was the biggest mistake I made in Albion.
      Try to take your 1h arcane to hellgates as a dps :) Thing hits like a truck. Also, all the latest videos with people beaming for huge claps in ZvZs?Cmon you're in BA, go use that arcane. I'm going to agree though that arcane is poorly viewed by the community, which makes playing arcane hard - because of peoples mindset, I find it nonsensical though.

      The same reason you see these "optimal" fame groups die to divers always, cause they min/max'ing, but they never account for their ability to actually fight divers and the time/money lost regearing etc. This kind of poor sense, hurts certain weapon builds, cause of spreadsheet warriors that actually don't spreadsheet and factor in the different scenarios as a cost, which it is.
      Yes I am in BA, and yes I know how to Arcane.
      Arcane can beam - do you know how fun beaming someone is? SO FUN /s.



      The topic at hand is the suffering Arcane users go through just to exist. Why bring that, when you could bring along ANY other DPS and reap better rewards.


      The only reason a group brings an arcane along is because there were no other options. I recently was labeled a troll at my last HG due to bringing arcane. This is why I play solo 90% of the time - arcane is unwanted and hated for existing.
      I agree, i just find the hate to be unwarranted. It's a rarely used weap line and people rarely understand arcanes value proposition in group fights.
    • thanks for the good comments guys.
      And for @Finalhecate video, I use druid tunic with my enigmatic and one problem is that you drain mana so fast that you need the helmet for regeneration so that build is not the best option, not even Cape can regen mana that fast. And for that tunic the best is cast speed in all equipment. (I think for arcane in general). For arcane to do damage it is better to put the passive that makes cast speed faster in 40%.
      In general I love my arcane even though some people don't like it, and can even do some beast damage when you know how to build.
      I have even take agro from tank in T8 bosses and have to use invulnerability for defend myself and for the tank to get agro back; on max damage combo in the 8 charges of druid I have hit 2.7k every 0.6 sec(T6.2 staff) that translate in 4k more damage per second so is not bad. =D
      The problem is that arcane don't have any AoE that why is not not for tanking but it can't be perfect after all...
    • Arceles wrote:

      thanks for the good comments guys.
      And for @Finalhecate video, I use druid tunic with my enigmatic and one problem is that you drain mana so fast that you need the helmet for regeneration so that build is not the best option, not even Cape can regen mana that fast. And for that tunic the best is cast speed in all equipment. (I think for arcane in general). For arcane to do damage it is better to put the passive that makes cast speed faster in 40%.
      In general I love my arcane even though some people don't like it, and can even do some beast damage when you know how to build.
      I have even take agro from tank in T8 bosses and have to use invulnerability for defend myself and for the tank to get agro back; on max damage combo in the 8 charges of druid I have hit 2.7k every 0.6 sec(T6.2 staff) that translate in 4k more damage per second so is not bad. =D
      The problem is that arcane don't have any AoE that why is not not for tanking but it can't be perfect after all...
      imgur.com/a/yQgkxS5

      high lvl gives 5.. that doesn't work either? i know someone who uses extensive build like my royal chest specterhood clean run with a aoe.. he hardly runs out of mana when he keeps auto attacking ...
      is this not viable to you either?
      goo.gl/xPMhXU
      goo.gl/GK4CMs
      Random dungeon https://bit.ly/2L5TxnS
      Outnumber https://bit.ly/2YEU56n
      Arena https://bit.ly/2ZKD3or
      Hudini: https://bit.ly/2XTonBI
      HGguidance https://bit.ly/2Ymu1gs
    • arcane is good as fuck, I'm always happy to see arcane in my ff party. the reason? two words - empowering beam.

      Ask yourself, when is the DPS at their most useful? when they're channeling their E (blazing, longbow, siegebow, galatine, etc). With proper timing on the beam, you can almost imagine your party having two of the same DPS in that moment. And here's the clincher - the beam is on a 15 second cooldown. that means that you can power 1 E, then the other, then back to the first one consecutively. With some good coordination arcane is a real force multiplier.

      But that's not all. that's just W. arcane is good because of your W. that means you have 6 different E's to choose from. You can either black hole to pull mobs together so your tank can take snare, or you could use enigmatic to allow for bigger pulls and take up the slack for your healer. You can reduce the mob AoEs by silencing the whole pack of them with the normal arcane. Arcane is a very solid ff choice if you are in comms and know what you're doing. Arcane is the chad weapon of albion.
    • fip wrote:

      arcane is good as fuck, I'm always happy to see arcane in my ff party. the reason? two words - empowering beam.

      Ask yourself, when is the DPS at their most useful? when they're channeling their E [even more when they use royal cloth chest that increase magical damage and cast speed and use it witha blazing staff on mobs omg] (blazing, longbow, siegebow, galatine, etc). With proper timing on the beam, you can almost imagine your party having two of the same DPS in that moment. And here's the clincher - the beam is on a 15 second cooldown. that means that you can power 1 E, then the other, then back to the first one consecutively. With some good coordination arcane is a real force multiplier.

      But that's not all. that's just W. arcane is good because of your W. that means you have 6 different E's to choose from. You can either black hole to pull mobs together so your tank can take snare, or you could use enigmatic to allow for bigger pulls and take up the slack for your healer. You can reduce the mob AoEs by silencing the whole pack of them with the normal arcane. Arcane is a very solid ff choice if you are in comms and know what you're doing. Arcane is the chad weapon of albion.
      added a sentence just incase


      edit



      this is my main source of arcane now.. Since i don't have alot of player showing it i watch this most of the time when ever comes out
      goo.gl/xPMhXU
      goo.gl/GK4CMs
      Random dungeon https://bit.ly/2L5TxnS
      Outnumber https://bit.ly/2YEU56n
      Arena https://bit.ly/2ZKD3or
      Hudini: https://bit.ly/2XTonBI
      HGguidance https://bit.ly/2Ymu1gs

      The post was edited 1 time, last by Finalhecate ().

    • As owens said arcane scaling is a problem.
      Past 40 masteries (for the cleanse), it is useless to level up for supporting.
      If you do only supporting with arcane, i'd even advise you to remove your specs, since the scaling is negative because of the mana cost.
      Your spells dont improve while the mana cost gets super high.

      If you play as a support it's a good thing to have in a FF party.
      If you play as a dps, then you face a more global problem: the difference between monotarget and AoE dps