Who are we?
Founded in Martlock, the Gleinmoor Dominion is a rising guild in Albion.
We welcome players of all persuasions - in the Dominion, there's something for everyone:
Adventurers may join with fellow daredevils in all manner of fame farming excursions, ranging from random dungeons to arena battles to hidden map dungeons. Though our hardy Dungeon Masters shall guide you, only your own valor can truly protect you...
Lucrative opportunity awaits the Dominion's merchants and moneymakers. Thanks to our Master of Coin's financial savvy, the guild's coffers overflow – perhaps yours will too...
Albion's mightiest warriors and most ruthless killers can unite under our Warlord's command for various forms of murder: ganking, pillaging, and eventually – as our army grows in size and skill – territorial conquest...
The Dominion's goal is to be content creators of peerless community, optimal efficiency, and maximum effectiveness where all are welcome and none are bored. Come live out your Game of Thrones-inspired power fantasies with us.
What are we looking for?
We don't spam generic invitations and we're not a cookie-cutter guild.
When it comes to recruitment, the Dominion has discerning tastes: we seek members who are active, loyal, and dedicated. Anything less isn't worth our time.
Unlike other guilds, we don't prioritize fame in applicants: high fame can be earned in gameplay; a good attitude is a commodity much rarer and more precious.
Assholes and edgelords need not apply.
What can you expect?
Real life comes first: Exactly what it says on the tin. We're not online 24/7 and we don't expect you to be either. Don't allow the game or guild to contribute towards your break up, divorce, firing, or arrest.
You can expect a guild that is organized: there's a chain of command with purpose. Each and every rank has a specific function and importance. We continue to strive for cohesive excellence.
You can expect a guild that is ambitious: Every empire has humble origins. We'll never rule the real world, but we can sure as hell try for Albion. Let's co-author the game's best possible success story together.
You can expect a guild that is creative: Content-creation is a major priority. The Dominion's best minds (and a few of our drunkest ones, too) have put together a program of unique events and features for our members. Remember: this game is a sandbox and the castles must be built by us.
You can expect a guild that is community-driven: This is the heart of the matter. The Dominion works to establish friendship and brotherhood among a unique, disparate group of misfits, malcontents, and misanthropes. Be a part of it; get involved.
You can expect a guild of opportunity: As much as we strive to be, we're far from perfect. The Dominion offers paths to advancement and opportunities for members to make the guild better. Identify a problem and contribute to the solution.
Whether you're a returning player, a tried and true veteran, or fresh off the proverbial boat to Albion – if you have a positive attitude, a memorable personality, and the desire to shove your hands in the mud with friends and build something wonderful together, the Dominion is the place for you.
We operate on multiple time zones, with members in NA, Europe & Asia.
We have a website and Discord server; use of both is mandatory!
Our T6 island is in Martlock.
We demand no quotas, but our tax rate 15% (We offer no apologies here; successful guilds must work both for and from its members).
Our events are both scheduled and impromptu and range from PvE to PvP and will eventually include GvG and ZvZ.
Guild Master: Beradus; Hand of the King: Elexian; Warlord: vacant; Master of Coin: Dartannus; Officers: Izukun, Kirkuz, ffluffy; Dungeon Masters: Oddysseus, LordDrazos, Xandgel
The post was edited 4 times, last by Elexian ().