What preparations were made for this? It doesn't even feel like there were any.
Server Performance on Invasion Day (see other thread)
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Korn wrote:
Dear players old and new,
Today is the first Invasion Day since the game went free to play.
The severs in general are struggling with the player load. In addition to that, there is the major issue that individual zones that are close to the player cap are experiencing so much that combat becomes unplayable. For that, we want to apologize.
Our tech team is closely monitoring these fights which will provide us with invaluable data to improve large scale combat performance going forward. This is one of our top priorities.
All the best,
Your Albion Online Team
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twitch.tv/videos/413972771
Here's a video for you to "analyze". -
Limit the number of guilds per alliance PLEASE
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Korn wrote:
ViLEuo wrote:
This is BAR NONE the worst reset day I've ever seen...even launch wasn't this bad.
This is horrible. Worse than the F2P launch. Running in place or trying to put an item into my bank and having it eventually appear back in my PC inventory is not fun. -
Robinhoodrs wrote:
Said it was going to happen... it happened, even worse than expected.
Sadly I have a feeling this issue can't be resolved for the size of ZvZ's we get, we're talking max zone caps with another 100+ players waiting to get in.
Time to rethink removing alliances to scale-down the ZvZ sizes?
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Korn wrote:
Robinhoodrs wrote:
Said it was going to happen... it happened, even worse than expected.
Sadly I have a feeling this issue can't be resolved for the size of ZvZ's we get, we're talking max zone caps with another 100+ players waiting to get in.
Time to rethink removing alliances to scale-down the ZvZ sizes?
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What's the point of even spending actual money on this game? I've supported you guys in beta, upgraded to the highest tier game, paid ACTUAL money for premium unlike most players, and put hundreds of hours into your game.
Yet time and time again, you guys fall short of providing even a PLAYABLE experience. Why on earth would you make the game F2P without having the infrastructure in place to support it? You've ruined reset day for hundreds if not thousands of players, many of them being new to the game. I've been training up people for weeks now getting them ready for their first reset day experience only to have them be unable to even move and eventually get killed by other players who aren't lagging or frozen. -
Korn wrote:
Robinhoodrs wrote:
Said it was going to happen... it happened, even worse than expected.
Sadly I have a feeling this issue can't be resolved for the size of ZvZ's we get, we're talking max zone caps with another 100+ players waiting to get in.
Time to rethink removing alliances to scale-down the ZvZ sizes?
Thanks man! It's not like you've set back many of the smaller/less powerful guilds and alliances significantly or anything! But it's OK because NEXT invasion cycle you'll totally get it right! You guys have a great track record! -
RaccoonPete wrote:
...eventually get killed by other players who aren't lagging or frozen.
I bet they are witches! Look for signs of people being turned into newts. Unless they got better that is. -
Korn wrote:
Robinhoodrs wrote:
Said it was going to happen... it happened, even worse than expected.
Sadly I have a feeling this issue can't be resolved for the size of ZvZ's we get, we're talking max zone caps with another 100+ players waiting to get in.
Time to rethink removing alliances to scale-down the ZvZ sizes?
Tired of LAGGING in-game? Try ExitLag;
Use my link & code 'ROBIN' for 20% off any plan!
exitl.ag/robin
youtube.com/c/robinhoodrs -
waste of time lol
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Release a statement NEXT WEEK? About NEXT invasion day?
Reschedule this one, that was the stupidest shit any gamer has ever seen inside a video game. -
StarPower wrote:
Release a statement NEXT WEEK? About NEXT invasion day?
Reschedule this one, that was the stupidest shit any gamer has ever seen inside a video game.
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I think the only thing that would make me feel good would be if you just said:
"Sorry, we screwed up big time. We've secretly been remaking this game in another engine that handles networking and scaling better. In a month we will relaunch the game in Unreal/whatever and things will most likely be better" -
Storydor wrote:
I think the only thing that would make me feel good would be if you just said:
"Sorry, we screwed up big time. We've secretly been remaking this game in another engine that handles networking and scaling better. In a month we will relaunch the game in Unreal/whatever and things will most likely be better"
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i dont know how albion devs instead of investigating issue just limit players per zone for now so it doest lag or atleast be playable or just buy new servers
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Storydor wrote:
I think the only thing that would make me feel good would be if you just said:
"Sorry, we screwed up big time. We've secretly been remaking this game in another engine that handles networking and scaling better. In a month we will relaunch the game in Unreal/whatever and things will most likely be better"
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Korn wrote:
Storydor wrote:
I think the only thing that would make me feel good would be if you just said:
"Sorry, we screwed up big time. We've secretly been remaking this game in another engine that handles networking and scaling better. In a month we will relaunch the game in Unreal/whatever and things will most likely be better"
IGN/Discord : Ravenar#2076
Join Albion -
Korn wrote:
Storydor wrote:
I think the only thing that would make me feel good would be if you just said:
"Sorry, we screwed up big time. We've secretly been remaking this game in another engine that handles networking and scaling better. In a month we will relaunch the game in Unreal/whatever and things will most likely be better"
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