Hello everyone!
I was thinking about a new Reputation System, I would like to know what you think about it.
What would be the advantages or disadvantages it might have? Is it a good or a bad idea? Why?
OBJECTIVE
Invite both new and veteran players to participate in the Albion Open World by mitigating the abuse of the Zerg.
PROPOSED SYSTEM
In orden to hit other players, Flag up will be necessary.
Knock down a player (0 assists) increases the bad reputation and put a CRIMINAL mark on.
CRIMINAL mark last up for 15 minutes.
0 Knockdowns - Neutral
3 Knockdowns - Suspicious
6 Knockdowns - Infamous
9 Knockdowns - Villanous
12 Knockdowns - Nefarious
15 Knockdowns - Dreaded
QUICK EXPLANATION
If a player knocks down his target without any help, he will generate a CRIMINAL mark.
A CRIMINAL mark will only last 15 minutes unless the player generates another CRIMINAL mark by knocking down another target.
If the player manages to keep up to 15 CRIMINAL marks in his character, he will be able to KILL his next targets.
CRIMINAL marks gained are erased 3 by 3 every 15 minutes. That means for instance, if a player has knocked down 3 targets and in 15 minutes does not succeed in knocking down a new target, he loses the CRIMINAL marks he has won and is left at 1 in this case.
If a player is attacked down by a group of players (2+), It does not generate CRIMINAL marks. And the victim is just knocked down by 5 minutes.
Targets can be killed just by Dreaded players; a full group of Dreaded players can also kill its targets.
Any kind of instanced PvP content like HG, GvG (5v5, 20vs20) will automatically grant Dreaded status to the participants. This could help and encourage PvP content.
OTHER CHANGES
This may change the world layout, by just keeping Blue (Non-PvP) and Red (PvP) zones.
I was thinking about a new Reputation System, I would like to know what you think about it.
What would be the advantages or disadvantages it might have? Is it a good or a bad idea? Why?
OBJECTIVE
Invite both new and veteran players to participate in the Albion Open World by mitigating the abuse of the Zerg.
PROPOSED SYSTEM
In orden to hit other players, Flag up will be necessary.
Knock down a player (0 assists) increases the bad reputation and put a CRIMINAL mark on.
CRIMINAL mark last up for 15 minutes.
0 Knockdowns - Neutral
3 Knockdowns - Suspicious
6 Knockdowns - Infamous
9 Knockdowns - Villanous
12 Knockdowns - Nefarious
15 Knockdowns - Dreaded
QUICK EXPLANATION
If a player knocks down his target without any help, he will generate a CRIMINAL mark.
A CRIMINAL mark will only last 15 minutes unless the player generates another CRIMINAL mark by knocking down another target.
If the player manages to keep up to 15 CRIMINAL marks in his character, he will be able to KILL his next targets.
CRIMINAL marks gained are erased 3 by 3 every 15 minutes. That means for instance, if a player has knocked down 3 targets and in 15 minutes does not succeed in knocking down a new target, he loses the CRIMINAL marks he has won and is left at 1 in this case.
If a player is attacked down by a group of players (2+), It does not generate CRIMINAL marks. And the victim is just knocked down by 5 minutes.
Targets can be killed just by Dreaded players; a full group of Dreaded players can also kill its targets.
Any kind of instanced PvP content like HG, GvG (5v5, 20vs20) will automatically grant Dreaded status to the participants. This could help and encourage PvP content.
OTHER CHANGES
This may change the world layout, by just keeping Blue (Non-PvP) and Red (PvP) zones.
The post was edited 1 time, last by Atkyns ().