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  • Oberon Patch #1 - Ver. 1.14.379 / REV 139249 - 25 March 2019 Changes - The winners' statue to honor Blue Army's victory in the 4th season was removed from the Portal area in order to prepare the monument for the upcoming winner of Season 5. It will remain in Conqueror’s Hall for eternity. - Deactivated Trial Key purchase option in the Invite-a-Friend menu - Set default quality to Ultra Settings for desktop clients - Self-healing now applies a healing sickness effect, just like being healed by an…

  • We're sorry for the inconvenience. The issue will be solved within the next few minutes. For those of you who received a wrong item already - please contact Customer Support. They will exchange it for the proper one. --- Update: --- All fixed now.

  • Nimue Patch #3 - Ver. 1.13.369 - 12 13 December 2018 The Yuletide season has come to Albion! Presents and decorated trees can now be seen throughout Albion's cities and towns. Beyond that a new building is being constructed next to the Realmgate. Rumors say that it will honor the most powerful guilds in Albion. Changes and Improvements - Adjusted the Realmgate area to make space for an upcoming building - Added the option to use Shift + Mousewheel to rotate items during placement - Changed build…

  • Quote from Captainrussia: “can you take the skin part of it off? Or is it permanent once applied? ” Once an Armored Horse is crafted to a Warhorse - it becomes permanent. Quote from Raithe: “And the warhorse when looted shows the guild of whoever is wearing it I would assume? Just like a cape? ” Exactly - works the same way as capes.

  • Merlyn Patch 3 - Ver. 1.12.365 / REV 124291 - 22 August 2018 Changes - Upgrading, repairing and construction of buildings is now much faster and is the same speed throughout all tiers of resources. - Marketplace buy amount can now be set in the Options-Interface, 1 or maximum. The default value has been set back to 1. (Not in the current version) - Known issue: The description for this setting is only in english at the moment. - Added various tooltips - Destiny Board Tracker tooltip displays now…

  • We are deploying a fix for the mentioned issue with today's maintenance. It's a server fix so you won't need to update the game. Cheers flyn

  • The game has not yet been released on Steam. We're looking into it - but all servers and traffic seems fine from our side.

  • Welcome All Steam Players

    flyn - - Introduce yourself!

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    Also a big welcome from the developers to all new Steam players. Good luck not getting ganked! Cheers flyn

  • Kay Patch #5 / Ver. 1.10.351 - REV 112152 / 23 February 2018 Fixes - Fixed an issue where the Fury spell was not timing out normally after mounting up. - Fixed an issue where Smoke Bomb triggered invisibility on caster every time anybody walked into the smoke cloud. - Fixed an issue where aggro reduction spells would aggro a mob in the first place. - Fixed an issue where threat bonus buffs gave you outlaw status or were resisted because they were seen as hostile acts by the game.

  • We're sorry for blocking players with low reputation during the 'Time to go home' event. We'll make sure that during the opening on Wednesday the 24th of January this restriction won't apply anymore.

  • Improvements - Added Hotkey to toggle AutoRun on and off (Default: NumLock). Autorun stops with any new (non-UI) input. - Added no-show protection to GvG fights: attacks on home territories and watchtowers now cost 2,000,000 silver (formerly 100,000), and attacks on cities now cost 10,000,000 silver. 90% of this amount is returned if the attacker manages to score at least 1 point. Additionally, 5% of the silver is awarded to the winner of the fight. If the initiator of the attack participates in…

  • Joseph Patch #4 Changes - Halloween is over. Pumpkin Pips and spoooOOOoooky decorations will be back next year. - New rewards for the new referral season. - Added more sound variations for castle guards. Fixed - Fixed sound effect issues for the Three Sisters Expedition boss. - Various UI improvements. - Various landscape fixes.

  • Access to Staging iOS Version

    flyn - - iOS Test Forum

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    From now on we'll try to provide the iOS Version also for the test version before it goes on live: We are deploying a new ios version 1.0.331.97698 which is connecting to our TestServer (Staging) and not the LiveServer, for playing on live install the previous version 1.0.327.97446 (in testflight under Previous Builds).

  • We're close to get the lag situation under control. But it's getting delayed over and over. This is frustrating for us - and even more for you. As we stated in the previous posts - the problem is that we have to deal with third parties. The estimations we gave you - were honest - but even if all of us would be working day and night (which many of us do at the moment) we cannot speed it up any further. Often we just have to wait for the third party to reply and prepare configurations. Also please…

  • We're still working hard on a solution. It's still the issue with the third party service that makes it hard for us to deal with it faster. (Which we stated earlier this week.) We're giving our best to implement a solution before the weekend. It involves a lot of communication with third parties that we can only speed up to certain degree. We just have to ask for your patience and understanding. We're doing everything in our power. Sorry for all the inconvenience and trouble!!!

  • Lag issues (Update 8/27/17 15:05 PM)

    flyn - - News Archives

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    We know how annoying the lag is for you folks. But the issue is caused due to an external service that we have to use. This means no matter how hard we push it, it's not only up to us. We're continuously working on improving the situation but it will take a few days until we have a final solution. We're sorry for all the deaths to players and mobs that were caused by lags. Be careful in the OW and don't use your top gear in HGs if you care to loose it too much.

  • Update 08/20/2017 5:10 PM Lags are still an ongoing issue that we know about. Unfortunately due to the weekend we cannot quickly fix that problem. We're sorry for you inconvenience.

  • Lag issues (Update 8/27/17 15:05 PM)

    flyn - - News Archives

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    The issues were partially related to a minor DDOS attack that is already over. Please keep reporting in case you encounter lags/dcs or issues like that.

  • Lag issues (Update 8/27/17 15:05 PM)

    flyn - - News Archives

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    Thank you all for reporting. We're investigating again.

  • Lag issues (Update 8/27/17 15:05 PM)

    flyn - - News Archives

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    After some adjustments we're not getting any more lag issues. I'm opening this thread so you can report here.