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Search results 1-20 of 387.

  • I've been playing again the last week or so and imo these balance changes will accomplish nothing. 1. Retaliate should be removed from the Hunter Hood. Hunter Hood should be given the old poison ability that was removed from mage cowl. Not being able to swap to and from forcefield or poison makes this balanced. The mage cowl fire ability should get a baby knockback because the damage is a joke. 2. The bridgewatch cape change is stupid. To people that don't know, they will think this buffs the 1h…

  • The way invis 'stacking' works is just stupid, drinking an invis pot should take you out of invis for the drink animation. Undead cape is honestly a rat piece of equipment to me, you're basically forfeiting a 1v1 which is why you hardly ever see it in CD's. As an anti-rat mechanic it's not even good unless the rats are brain-dead. On the already broken weapons, like deathgivers and claymore, it does give you the opportunity to execute someone with a full damage E if you time it out properly, but…

  • Good looking patch, makes me want to actually play again. Nothing here makes me think its not just gonna be DGs, Carving, and Badon in the mists, (with the cursed rats ofc) but its a step in the right direction.

  • Listen up, ya heard? A tale of woe unfolds About a sorry excuse for a player, known as Dreamthief, cold Skinny arms too puny, no build prowess to show Albion's seen better days than this feeble glow The vape cloud he exhales, bigger than his fame Barely holds it up without looking like a lame Those pitiful snakebites, such a cheap attempt At edginess, just makes him seem like he lacks pep, babe A tilted lid, covering up his barren head Trying to fool us into thinking he's not dead But baldness e…

  • Quote from LucasR: “Quote from doissantos: “Bro the game is not only Mists or CD where players wear 8.4 and have 4k of HP, it is also Open world where players have 2.5k of HP. Undead cape is the only cape that gives a chance to a Gather or solo player on Open world to survive against a group. Idk how ppl have gameplay inssues against undead cape, it pops when the players is almost dead with few hundreds HP. There are many armors, weapons and potions that reveals invis, or at least learn how to s…

  • Quote from GreenWizard987: “I already left the game, because of this. Don't really care anymore. I believe that SBI cares about game balance. But they iterate those changes too slow to be efficient. So we have a heck ton of outdated things, like Pike or Occult staff. And we also have failed reworks like Infernal staff or Clarent. And we also have OP, game-breaking level things for months or even years. They're care but they're slow. Take care bro ” They care about the illusion of getting people …

  • Game fucking sucks right now, I tried to get back into it but I just can't. Don't feel like playing Deathgiver which is the only functional weapon in the game for actually dealing damage, and I will never be playing a hunter hood/assassin jacket buggerboy build either. I'd rather just not play at all than to lower myself to that. As far as the mists go I'll be the first one to admit the only reason it was ever fun in the first place was because it was new, now that the newness has worn off it ha…

  • upload them to imgur, i wanna see

  • It's basically runescape without the 20 years of balancing so if you want 3v3, play WoW. seriously. The albion devs aren't capable of programming a game that will ever support 3v3, as long as the 200v200 monkey people are paying yo wont ever get a real game.

  • fix the whole game if you want to fix solo weapons, just watch any stream, it's just sad at this point. 2v2, rock paper scissors, 10v10 groups are staring at each other in hgs Fake monkey = fake pvp. Good luck with the China server because the games trash.

  • Akrolol

    JonnnyBones - - Video and Media Forum

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    II9sSI9.jpg not OC, one of my friends sent me this LOL

  • Quote from bbqsauceomgwtf: “The change to Shadow Edge can be balanced better. Therefore, instead of the current change: - Shadow Edge (all Daggers) - Cooldown: 15s -> 20s - Hitting an enemy player reduces this ability’s cooldown by 25% Perhaps a better change would be this one: - Shadow Edge (all Daggers) - Cooldown: 15s - Hitting a mob increases the cooldown by 33% Understandably, the rationale for making the current base cooldown 20s was to counter the oppressive nature of Deathgivers escaping…

  • Quote from Captainrussia: “Quote from JonnnyBones: “idc about the enchanted quiver change only smoothbrains play regular bow anyway... ” I like your content man, but you can't just make a general statement like that. Imagine someone saying that "only smoothbrains play DGs" or "only smoothbrains play 1h dagger", [insert any weapon]... ” Sure I can. Not 1 respectable PVPer in the community actually plays reg bow. It's a turret build for morons who aren't actually interested in getting better at th…

  • Another craptastic patch. Removing poison from the mage cowl, really? At least put poison on one of the medium helmets instead... removing it from the game altogether is just idiotic. All this accomplishes is makes dismounting even more of a pita, & is a MASSIVE nerf to bows (especially warbow), idc about the enchanted quiver change only smoothbrains play regular bow anyway... Removing the knockup from the dual swords will kill the weapon entirely. I don't even use swords, 0 spec in swords, but …

  • Quote from Trial_hard: “Quote from JonnnyBones: “Being forced to save your purge for someone's undead cape is horse shit, the way invisibility works in Albion is kinda crappy imo. Bleeds should really be taking people out of any form of invisibility, and at the very least giving away their position with blood particles. And not just undead cape, ambush needs to be looked at too. Nobody actually uses it for its intended purpose of ambushing anyways. It's dumb that direct damage isn't revealing pe…

  • Quote from PaladinJavier: “I see no big problem. its a good counter against burst damage. It gives no damage buff and is trackable which differs from assassin jacket, also a disengage/save you butt item. You can't attack or keep an interaction and be inmune at same time, which differs from cleric robe.another shit item that allows melle to ignore all the CCs and run over the mage class. ” Nobody even uses the assassin jacket for the damage boost besides irrelevant/out-dated builds, it's primary …

  • I don't know how there isn't a thread about this... Mistwalker Jacket essentially gives you a better version of ambush (which is very rarely used to actually "ambush" anyone) because it gives you full immunity, allows you to go in & out of the ability, and then to top it off has a shorter cooldown than ambush/merc jacket... It's already flat-out broken I don't see why it has a shorter cooldown, and really if you end up getting hit while the ability is up it should get ended by it. I don't really…

  • Quote from Captainrussia: “Hunter Hood is the only thing that is keeping the one-shot meta builds at bay (again - remember the old 2v2HG?). Its fairly well balanced, very strong on certain classes (like triple-reflect spears) but there are ways to play around that as well... I'd even like to see it buffed to 5 sec duration (because it is easy to counter, unless you "go all in" smash head on keyboard), but thats just me. Let's just say its in a good spot right now and there are def better alterna…

  • Put frost shot back to how it was, nerf Badon to the point of not being playable in a 1v1. Mistwalker jacket seems like it was added just so that the Badon Pussy Playstyle would stay relevant, when it should have been dealt with a long time ago. Another idea I've had is to get rid of the knockback on multi shot and instead put a baby stun (.5 second or so) on the Warbow E. This would still allow you to kite, but make it take more skill; and would also allow you to apply some much needed pressure…

  • Being forced to save your purge for someone's undead cape is horse shit, the way invisibility works in Albion is kinda crappy imo. Bleeds should really be taking people out of any form of invisibility, and at the very least giving away their position with blood particles. And not just undead cape, ambush needs to be looked at too. Nobody actually uses it for its intended purpose of ambushing anyways. It's dumb that direct damage isn't revealing people, if you hit a skill shot on an invisible per…