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  • Albion Online is Coming to Asia!

    Wargorth - - News

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    Quote from Quagga: “Quote from Wargorth: “Hmm, So your saying 7 weeks (no premium) for 700/700 on only one build. How many days in a week? And how many hours a day are we taking about? And what if I only play weekends? I quit that game in 2020 cause ping (and I felt the grind then - with premium). ” 7oRi9l3.png not counting the guards before the boss, 200-300k fame each of em x6 yea, famefarm in albion is hard asf lmao Seriously, people get out of the yellow zone. ” 2,470k or 250k? I'm confused …

  • Albion Online is Coming to Asia!

    Wargorth - - News

    Post

    Quote from Captainrussia: “Quote from Wargorth: “I am not returning. Slap on the face for all Asian and OCE players. You are telling us we wasted so much time and money on the main server, and nothing is transferable? Why this move? Oh, because you always liked cash grabs, right. Sad ” leveling 0-100 takes like 2 days (1 week if no prem) so to get 700/700 is like 7 days (7 weeks, or 1.5 months if no Prem LOL!) Gathering still takes time, but its 1hr to t4, 2 hrs to t5 and I think like 6-8 hrs to…

  • Albion Online is Coming to Asia!

    Wargorth - - News

    Post

    I am not returning. Slap on the face for all Asian and OCE players. You are telling us we wasted so much time and money on the main server, and nothing is transferable? Why this move? Oh, because you always liked cash grabs, right. Sad

  • Dev Talk: What's Next?

    Wargorth - - News Archives

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    Any ETA on update?

  • Service - Bank of Caerleon

    Wargorth - - Trade

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    Deposited 50m, pending confirmation. Thanks

  • The guys doing arena would prefer to do 5v5 que anytime imo. If you really wanted you can do match every 30 mintutes, thoughout the day to remove ('you found no opponent' scenario).

  • except I see no buffs to 10v10 - 20v20 focused gameplay yet. Maybe in a future annoucement?

  • Good changes. Top teams wont be doing level 1s @ 13 UTC anymore because they did not want to spend the money for level 2 and 3 in the market, instead they will at least be doing level 2 if they want to farm stats.

  • And OCE/SEA 12 UTC btw. 3 times a day.

  • Disarray / Alliance change only solves 5% of the problem of Guild v Guild. Open-World Territory Battles is still badly designed. It is desinged for N+1 NAP alliances, instead of a medium scale fair fight. If you do not want to use hard cap (20v20 - 80v80), then here are some options from me quickly thinking: 1) Reduce attack cost to 0 silver - attacking a territory should be free (not the stale gameplay that we are seeing in the the game now, and for a long time in albion). People should be read…

  • Quote from Gerrit: “Quote from Wargorth: “I am officially quitting ZvZ untill it is actually fixed to where it is enjoyable for me. ” Adapt or quit is a motto for all mmos. You chose to quit. So weak ” I am quitting something I have never enjoyed in the game. After removing 5v5s as the main game mode in the game I tried it out but It is still mega allianace hand holding zerging bullshit. Why should I play something i dont enojy, just because it is now the main gamemode? 20v20 is fun, not the shi…

  • I am officially quitting ZvZ untill it is actually fixed to where it is enjoyable for me. See you guys hopefully in 1 year? Can't be another 3 years right? Queen till now looks like a failure, just like I predicted with the current Dissarray values. And Hideouts being the most bullshit thing I have heard, "for small guild to have a place in the Outlands"...... Anyways, 5v5 is still good enough, so ill stay around for that. With this backtracking you might see other players quit like me. Quote fr…

  • Ah ok, thx. Skipped reading the first part xd

  • @Elsa Stonemouth Northbluff 00:00 - 04:00 is 88 not 80 Sanddrift expanse bugged too, probably more

  • Swords crossed on faction bosses for way to long. Still not fixed - Bug

  • Devs saying that casual guids cannot create NAPS cause it is so hard, is very puzzling to me. What is exactly hard about making an agreement with another guild leader? Easy. I'm an officer in a more casual guild for reference. Whether we would want to create a NAP is a different story. NAPS I would imagine are harder to maintain. NAPS create more drama & potitics. NAPS involve friendly fire, so weaker zergs. Weaker zergs, potential to break a NAP at any time, friendly fire drama. ..... Which is …

  • A Brief Guide to Zerg Mechanics

    Wargorth - - News

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    looking at the map in alliance view makes me bring back old memories. - no alliance cap - Incudes a cluster que which is still not properly detaily explained. Does 100% reservation go to a zerg with 350 ppl on 1400 IP. Like if they have way more players with higher IP does it mean they have 3x times your numbers on the map?? - Says Hideouts are for small guild to have a place in the outlands. It should be written as small guild which are lucky on day1 of Queen release or have relationships with …

  • OCE / SEA / Australian Guild is Recruiting! [The Kingsmen]

  • Patch Notes say they should spawn every 5 hours, but they seem to spawn every 2h 30m. Is this the new respawn rate?

  • Quote from Retroman: “Declaring an attack costs 2 million silver ” Is this Silver removed from the game or where does it go? Thx