Search Results
Search results 1-20 of 30.
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As title says, when sometimes selecting the crafting station some of the top items are missing you have to deselect and re open the crafting station. IcyZxA6.png I have also noticed these seems to happen on lists as well, such as guild member list / friends list and rankings listings. Seems to be a display defect on several lists, but its intermittent. To repeat it, just select the crafting station. close it and re-select it.
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Tier 2 house is green instead of grey Tier 3 house is blue instead of green Tier 4 house is purple instead of blue From Tier 5+ they seem to be the correct colour. This is when the old tier system was in play from the alpha and has not been corrected since then. (unlike the resources/weapons/armor that were changed).
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Beta's: Had the same problem - see previous posts. LIVE: For me once I had acquired a hall + 15 labourers with 4x t6 tables and 15x t6 beds, along with 5x trophies for t1,t2,t3,t4,t5,t6 and 5x looking glass's the labourers had 230 happiness. After 30 mins and some time the labourers were ready and on 100%. The next day 13 of 15 levelled up (on generalist books) and 3 returned just an empty book. These are now behind the other labourers. However on return rates its 150% for every level below the …
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Its a known accepted bug by the community but no fix announced as of yet (not even sure the devs have had time to acknowledge it yet) so your have to roll with it Some will return with an empty book and no XP and some with an empty book and some XP and some will return with no book and no XP. @Dagother did say it is a client side bug (We think he implied it was Laborer came back with nothing...), but that would be strange that the amount of reports on multiple accounts at the same time, client r…
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This has happened a few times, it seems to be random and depends on: a) who owns the island b) who plants the plot c) who waters the plot d) who picks the plot -- may also affect who owns the plot / built it and permissions ie guild/public etc. I have access to many farms, and its really hard to replicate but there is defiantly a hidden bug. (Might be hard to reproduce).
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Quote from mrlahey: “Is there any chance of a retroactive fix for this? I've lost an enormous amount of fame (and I am sure many others) crafting and studying without realizing this. ” This was mentioned in several places prior to launch. See: WARNING: Gamebreaking fame level bug However good news, It has now been fixed. albiononline.com/en/changelog/…1.0.327%20-%20REV%2093586
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Quote from tyrana: “For a new player like me, these numbers are helpful. Puts the issue in perspective. It's not something you can just solve with "Excel and a little effort" as was suggested earlier. ” This is another problem; Its not mentioned anywhere, no warning or pop up or anything. Hence currently; without intention, the developers have accidentally created such a massive flaw with the way characters progress. If you ask me this is probably one if not the most important issue to resolve p…
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Quote from tyrana: “Quote from Slyvampy: “It affects everything now. Under the old system it allowed for 1/2 to 2/2 but as this system has been removed its just 1/1 it will appear to affect everything like it did prior. Nothing will roll over from level 1 to 100 on anything. ” The point at which you can apply learning points ("1/2" 1 of 2) still exists. It's just not listed as two phases as before. I'm not sure how that cosmetic change relates to the fame bug. Maybe I'm misunderstanding your int…
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It affects everything now. Under the old system it allowed for 1/2 to 2/2 but as this system has been removed its just 1/1 it will appear to affect everything like it did prior. Nothing will roll over from level 1 to 100 on anything. I.e. if your level 30 and you refine say 7000 T6 flat ore, you would expect to be at least level say 44 at the end of it, but you wont; your be level 31 regardless. If you had just refined 341 bars as the requirement to level 31 and saved 6659 and you split the requ…
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Login Servers down?
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Quote from ZaZii: “(they're called .1 and not .0, since the green enchantment is .2...therefore, the white should be .1^^ just sayin') well - we do have .1 resource-nodes in open world. On tier 8 those aren't even half-bad (=7.2=6.3=good) only difference is: as gatherers, we can chose to NOT harvest that 4.1, so later it switches to 4.2/4.3 and can be harvested^^...but the drop you just get...can't really "trade" it for a 4.2/4.3 Therefore - it seems fine. Only reflects what we have in gathering…
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Quote from CynunTest: “"Albion Online is a sandbox MMORPG set in an open medieval fantasy world. It has a fully player-driven economy; all equipment items are player-crafted." First of all that text must be updated as "almost all equipment items" if this change will be implemented. That will be false-marketing else. If you insist implenting this ; like everybody says drop rate must be very very low and balanced as tier so it will not affect market. On the other hand, what are the plans for addin…
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It seems to be a permission thing: crash-report.png Write to location 3f800000 caused an access violation. Context: EDI: 0x1e044040 ESI: 0x0108f418 EAX: 0x3f800000 EBX: 0x0108f418 ECX: 0x00000000 EDX: 0x0108f418 EIP: 0x3f800000 EBP: 0x0108f408 SegCs: 0x00000023 EFlags: 0x00210206 ESP: 0x0108f3e0 SegSs: 0x0000002b Bytes at CS:EIP: 45 41 51 41 49 42 41 45 41 43 41 51 42 41 41 67
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Missing T7/T8 Spawns
PostAny Update on this as we have been waiting since end of August?
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@Pest i am confused at your logic - don't flame me here for suggesting this but you commented that your son was out of LP right? now with a wipe yes everyone has a level playing field but, hes still going to have to grind T1-7.3 in his chosen line with or without wipe? however without a wipe, he can level in far superior lands by way of not everyone is farming in the same 2m radius that a wipe brings? Also that he can use high tier food, travel on t8 mounts etc to help re-grind to 7.3 in another…