Search Results

Search results 1-20 of 25.

  • hey you used to get lag in the beta as well, point of fact iirc one of the beta builds they had to within a couple of hours roll back the build number to the pervious build because things were that bad, and this was something that was supposedly tested on the test server before deployment lol, but even after that people were still suffering lag, DCs and crashes, think it took them about a week or more to fix it, though large scale ZvZ fights over castles etc used to lag like hell, specially when…

  • some of the earlier betas you used to be able to solo farm certain spots in even the larger 5+ man instances, hence how some people ended up with high fame and high specialisations

  • it's nice you've added something for owning forrest plots etc, however having tested this on the staging server it seems like you get ONE additional resource for an entire resource node, tbt this is rather pathetic, what happened to the guild owning the territory gaining 10% of all the silver/resources farmed in a zone? it also seems that this change ONLY applies to the guild owning the territory and not to everyone who farms resources/silver in the territory. This change does NOT promote guilds…

  • After this next patch is out: Bugs, Bugs and more bugs. Bugs are starting to pile up faster than you're fixing them, so after this next patch it seems about time you started to focus on eliminating bugs. For example, Guilds are supposed to be able to collect a % of the silver collected while owning a city (for example, black forrest) Currently the money goes into the tower in the city and CAN NOT be collected, this is a bug that has been around since ALPHA, and is probably one major reason peopl…

  • Relook at how much wood is needed for xyz ie crafting etc, currently there is a over abundance and glut of wood available, increasing the amount of wood needed in crafting would be one Viable option. Relook at bows, currently they are underpowered and generally less used than other weapons, example if you look at the top GvG teams, you are extremely unlikely to find ANY bows in any of their comps, that alone tells you there's something wrong with bows currently. proceduraly generate dungeons (ye…

  • Quote from Midaswell: “1) a search filter in the global map so its easier to find specific places without immediate knowledge of where it is exactly in relation to where you are ” "World map improvements The world map has had a light visual makeover, and now also allows you to search for clusters (includes autocomplete and cycle-through-options functionality)." Next patch. [02.11.2016] Test Server Patch Notes (Content Update Faye) - Updated 4.11.

  • Quote from TranceMusic: “I think there should be no PVP restrictions in green, yellow and red zones! Full loot should exist in the whole world! I'm pretty disappointed with the current PVP system. It looks so much unnatural to have zones where PVP is fully allowed and zones where PVP is completely restricted or has no consequences! As an Eve Online player, I think their system is perfect. Only cities should be completely safe zones (no PVP at all). Open world aggressors should face consequences …

  • Quote from Retroman: “Quote from EricWer: “@Retroman pleease, you're sure about this? I'm safe to say this is overpowered "Wind Wall Hit delay: 0.4s -> 0s Duration: 3s -> 6s" ” This change was made to give tanks better peeling tools. To promote a more varied setup of armors. Own squishies can be protected better, enemy bruisers can kept away better. At the moment, Wind Wall isn't used very often. And with Fire Wall, there already is a spell which blocks an area with hard cc and lasts for 6s. So,…

  • Quote from Dragnark: “Quote from Blastcaps: “"All T4+ mobs now drop Essences, which are needed to refine all resources."So basically unless your farming for leather, or running dungeons, you're now f**ked if you want to refine resources you have gathered because oh look. you do not kill mobs farming stone, oh look you do not kill mobs while mining ores, oh look you dont kill mobs while harvesting wood, oh look you dont kill mobs while farming Fiber (unless you're killing swamp spirits to farm th…

  • Quote from Axolotl: “TEST SERVER / Final Beta Update Faye / Version 1.0.? / REV ? / 02 November 2016 Improvements Mount mechanics reworkWhen (voluntarily) dismounting, your mount remains in the world and continues to provide you with its load bonus, and allows you to quickly re-mount it. If you get knocked off your mount by an opponent, or you attack another player, your mount will make a swift exit! On top of this, mount health is now depleted first while you're mounted, so when mount health re…

  • Quote from Kaosfury: “then complain about traveling being too hardcore. Some of the requests are valid.....cant make every one happy ” Sure, and are you one of the ones in your guild moving stuff like T2 mats from safe zone cities to your guilds base in black zones? I've talked to a few people who are willing to admit they do that exactly for their guild, and one of the biggest b**l aches is the fact where their making multiple trips back and forth, the fact they have to pretty much have to run …

  • Quote from Kaosfury: “I imagine a fix within 2 weeks........ not as quickly as we would like but we gotta give him time to find out why it's doing what it's doing and then correct the issues and compile and re-update. Still totally sucks but it's beta guys expect it to happen ” Thats just it, the stuff that is literally game breaking should not take them 2 weeks to fix, also WHY THE HELL DO UPDATES/PATCHES ON ANY DAY OTHER THAN A MONDAY? Cause if they patch/update on a monday, it gives them the …

  • With the recent content update, you were forced to roll back the build number of the game as a result of "issues" you had with the introduction of the new content. Since that said update the game has been randomly crashing and DCing people all over the place, resulting in people loosing gear and GvGs, wiping in HGs and instances and even mass DC/crashes during ZvZ in open world, all of this squarely as a result of the content update you put into place and then had to revert the build number as a…

  • A Stable game, since the devs applied the content patch and then ended up having to roll back the build version of the game (yes some of us noticed that) the game has been a LOT less stable and people across the board have been DCing in instances, GvGs hell even open world fights. albiononline.com/en/killboard/battles/1351503 during this fight between gentlemen and Envy, several people on envy DCd and then not to long later 20 of them DCd/crashed randomly, all you saw on envy saide of things was…

  • Logging out in your guilds black zone town/base plot. Currently takes 60s to log out in, even when yor guild owns the plot/town/base, it should be 10s inside the boundry of the base, allowing people to fast swap alts as needed for things like instances, crafting, gathering etc.

  • Limited fast travel FROM blackzone cities, basically naked travel from blackzone cities to any safe zone city you just cant go back from safe zone cities to black zone or red zone cities and you can NOT carry anything on you, ie not even wear weapons etc. Reason for this is currently its a royal pain in the ass for people who are running T2 mats for their guid to have to run/suicide to a safe zone city just to fast travel to the end city they want, to then have to run all the way back with the r…

  • 1: Micro freezes/micro lag Currently EVERYONE experiances this every few seconds/mins while playing albion, this is something that NEEDS to be fixed before launch. 2: New mail in game Currently there is no way to tell how many of the mails waiting for you are actual messages from other players/guild mates/alliance mates and how many are currently AH spam messages, it would be useful and handy to have that show up differently, maybe have the new mail message number show up in green for new messag…

  • Some buildings are hard to click to start demolishing with demo hammers, butcher's being one example, you have to try clicking multiple times to find the "sweet spot" that allows you to start working on demolishing a building, this needs to change. Also currently you can only use the tier of demolition hammer or higher that matches the tier of the building, better would be allowing all demo hammer tiers to be used, damage based on the tier, for example tier 1 does normal damage to tier 1 buildin…

  • Envy or Red Army ?

    Blastcaps - - Forum Banter

    Post

    Quote from KuroiAida: “Who the fuck said, you can use Envy guild name, and who the fuck said some random guy can spit into my face. Get rekt clowns. You forgot your place tbh, we had a beef on last beta, and it's ok, but we never involved different guilds to our beefs and never took it seriously, but you fucking irrevelant dogs. You took it seriously and thought you can do shit versus us, now get fucking rekt. And be fucking sure, I will put you in the fucking dirt, because I created fucking Env…

  • "Fast travel using boats between starting cities now no longer requires a base fee" This is BS, currently the boats STILL require a base fee, also now on top of that there is additional costs, imposed based by the fast travel system changes, just going from queens to kings via boat now costs 2.4k (4.7k without the global discount) and that is just for an ox, food, potions, armour, cape, bag and weapons (ie everything you'd normaly carry) if you then add in materials or resources you happen to be…