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Search results 1-20 of 20.
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I’ve noticed that everything in the game (whether it is crafting or IP for gear) is boosted by leveling up the entire tree for said item (Maxing a specific dagger gives a small but not completely negligible bonus to all daggers for example). Shouldn’t this be the same for gathering? Also, in the current system gathering gear IP only gives slightly more health; it shouldn’t be too complicated to rework the current yield and speed bonuses to be tied to IP so that maxing T5 ore would make mining al…
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PvE fame is worse than a t5 blackzone, gathering is incredibly lackluster, zones feel incredibly empty. Played for 4 hours and I saw 2 weakened wisps (one of which was bugged and couldn't be turned in) and 2 chest. Since there is literally nothing to do in the mists, whenever a map objective does come up the entire map shows up and tries to rat it. Badons everywhere, everyone plays like a rat since it only takes 3 people to blob so all you have to do is wait for people to start fighting and run …
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Made specialization levels matter by making gathering bonus (speed modifier, gathering yield) dependent on IP so that levelling lower tiers can help high tier nodes. EX: That 30+ ip to all gathering gear for the specific resource for maxing one of the tiers actually matters since as of right now the IP bonus just gives a negligible amount of health.
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The new patch, upgrading the total tax for buy orders to 6.5% has crushed the ability for common players to market flip and make any kind of silver. Now, if you set up a 20m buy order for an item and sell it for 10% above what you paid for you would made 1% profit (200k), due to the 2.5% buy order fee and the 6.5% fee for sell orders.. (6.5+2.5 = 9) Pretty disappointed with SBI on this one as it ruins lots of proactive ways to make silver for newer players.
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I've been playing ranked arena a lot over the past 2 weeks (over 150 games) and have just reached Silver 1. I assumed that at this point I wouldn't be matched with 4 flat players or players that are well below my rank (Iron 1 with 0 points) but I have constantly been either getting teammates that are literally brand new to the game (0 Ranked points) or going against people that are brand new. It almost seems as if matchmaking is a complete toss of a coin, and no these matches are all found withi…
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I understand that the current situation involving satchels needs to be addressed but simply reverting the patch will do way more harm than help. Prior to patch 10 SBI had messed with inherent item values for the Satchel of Insight and by doing so had made it that you would lose money by crafting any type of satchel with focus. They single handedly ruined an entire market so I decided to go to the forums with my findings. My post got some attention and an Admin responded saying that the situation…
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I forgot to mention, but even with focus you lose money crafting every single type of satchel. From T4 to T8, don't see how the demand for all satchels dropped by so much overnight. T4 satchels sell for 18k on the BM (sell orders), the tome of insight itself cost 30k T5 satchels sell for 30k on the BM (sell orders), the tome of insight itself cost 30k T6 satchels sell for 42k on the BM (sell orders), the tome of insight itself cost 30k and the price for a single one of the refined materials used…
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My main income is crafting T6 Satchels, I have 2 accounts with relatively high spec in satchel crafting and was optimistic prior to the Brimstone Patch. It was only logical right? T6 maps cost on average 21k prior to the patch and they would be switched out with Tomes of Insight which cost approximately 30k a piece, therefore T6 satchels would be the only satchel that would end up costing more to craft post patch. So if the item costs more to craft, the price would have to go up right? Wrong. So…
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[RES] Unorthodox Arena Wants You! Check Out Our Guild Spotlight! albiononline.com/en/news/guild-spotlight-unorthodox-arena We are also open to small guilds looking to merge, working together to reach our goal of becoming one of the best International guilds in Albion. Our goal this season is to hit Gold and any merged guilds will be given a position in leadership so they have a voice in the direction of the guild. We've already had a number of smooth transitions this Season with other like-minde…