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Search results 1-20 of 164.

  • Players in Mists on 500 game win streaks, 0 deaths, can disengage anytime, prestacking, E hits like an absolute truck. Huge damage and mobility all in one.

  • Quote from Mandulf: “Quote from Painball: “the exits need to not let people leave that are in combat ” I don't think you can exit while having a combat timer though? ” As long as your arent attacking. Doesnt take into account someone attacking you.

  • Quote from bbopdeluxe: “The mists are GARBAGE. Open world experience my ass. I've yet to see a single 8.3 in the ACTUAL open world that was looking for a fight yet in the mists there are many. Y'all will flame me but mists need an IP cap. If you can afford to PvP in an 8.3 set then the mist rewards are worthless to you. If you are in a more reasonable set like 7.0 or 8.0 you're wasting your time and might as well be ratting in 4.1 because of the 8.3s. Furthermore, copy pasting the objectives fro…

  • Quote from Voryson: “Claymore is pure ass That's a good one! 4 nerfs down the line, Claymore remains the only weapon with a hardhitting pointnclic gap closer granting a 1 sec immunity to CC AND DMG. It is on the rather high-skill ceiling category of weapons, but it is nowhere near trash. AbdulSharipovich has been sitting at the top of the 2v2 ladder with his trusty claymore for a long time now, enduring nerfs and passing through new metas. He's blasting through dagger pairs, deathgivers, dual sw…

  • Hello, I want to address an issue that has plagued this game since its creation for the average player that struggles to find meaningful pvp content in this game. That issue to me is the lack of mid-tier pvp content in this game, where a t8 piece of gear, would be the top of the content and put you on a level playing field with others. Right now we have 3 options for solo pvp: - Stalker - where with season of mastery most players are in 4.0 or 4.1 at most and the average kill is worth ~100k. - S…

  • Quote from moking: “Quote from The_Support_God: “ ” Quote from BurnsidePDX: “You’ve spent the good part of 3 posts telling me I’m wrong and dual swords isn’t op as fuck. ” No genius, i spent the last three post directly debunking your claims. I spent the last three post asking you to provide evidence on any other claims you are making to which you have yet to do. I Spent the last three post holding your hand like a child, as i could easily start linking NDA patch notes, dev statements and timeli…

  • Pre 5 nerf claymore was actually quite underpowered in its own right and there were several match ups that REQUIRED pre-stack to even be competitive. A simple nerf to stop prestacking would have perfectly balanced the weapon. Spear was its natural enemy Curse was too busted to compete with 1H XBow would kite you to death Wildfire was off the charts OP Frost meant you were insta dead It was good against Arcane/Bow Now its terrible against everything and can only win if your opponent makes a morta…

  • Too many nerfs through knee jerk reactions have made this weapon unplayable in any content. The E cant even reach a frost shot, curse root, or frost root. How can you justify giving a weapon FIVE nerfs Reinstall the range the E had. Slightly increase E dmg again. Prestack/Iron Root/Q Speed Nerfs were enough to balance this weapon.

  • Quote from BurnsidePDX: “I don’t really get the balance. What’s wrong with curse be exceptionally strong in mists and 1vs1? Why can’t weapon trees with no mobility be exceptionally strong 1vs1? They logically should beat any weapon tree that can kite or have chase… because you can just walk away from curse if you don’t want to fight. You can’t do that with most melees or ranges physical. Yet curse can’t kill you unless you commit. Between the (lol worthy) extreme dual swords buffs and the nerfs …

  • Quote from Asheraxia: “I'm a fire main, as I think is commonly known... Duel swords seems balanced to me. For years it was massively under performing, and I always thought it odd given the nature of a duel wielding weapon, it should be a melee beast, and it just wasn't. The refit to swords has been well thought out, now that broadswords mobility has been dealt with, and I find the tree balanced and actively used. As a fire user, unless excessive use of reflect is utilized, and this can just be b…

  • Quote from ziigii: “Quote from Painball: “The Demonic E consuming all stacks was an agreeable suggestion that got made ages ago and its nice to finally implement it. These are good changes. ” Curse deals most of the damage trough the stacks. So unless the E deals huge damage (like one handed curse) it will not be able to kill anyone. And on top of that they threw another nerf. This will ruin the weapon for no reason.Quote from Painball: “Claymore got triple nerfed and noone said much. Now its de…

  • Quote from The_Support_God: “cause claymore had mobility, i frame, and the prestack skill that does 1.4k damage oh and its targeted so it cant miss ALL IN ONE SKILL curse demonic on the other hand needed to stack 4 Dot on the target to get full CC projectile is slow as fk and can be dodged if you are at max range damage of E ? close to none. most damage comes from cursed beam oh does curse have mobility in kit? NOPE I frame? nope. meanwhile swords have 2 if they decide not to run iron will and g…

  • Quote from The_Support_God: “The nerfs were abit much i got to agree if it was one nerf or the other it would still be fine but both nerfs at the same time is abit too brutal and would kill the weapon i can see why cursed beam combo with demonic E is strong but even this is slightly over kill. i would nerf one aspect before the other 1 -2 months down the line if its too strong ” Claymore got triple nerfed and noone said much. Now its dead in all content. - Reduced E Range - Reduced E Dmg - Reduc…

  • Its getting really boring that CD's are 75% dual swords now.

  • I havent played for a while so coming back for just this weekend but god dang these things are overpowered. Ive tried every other meta to beat them and they are just way too powerful and quick. On top of that the merc jacket + hunter hood + auto attack makes these super braindead and unable to mess up. Im not even sure whats wrong with them other than the 15 second cd is too short.

  • Frost shot

    Painball - - Overpowered/Underpowered Items

    Post

    Quote from GreenWizard987: “Bows don't need to be "fixed" (aka nerfed). They in a strange but balanced spot. If you unable to catch them - it's your skill issue, not like bows are really broken. rDPS have more DPS and same or little lower range to fight. mDPS have tools to catch up for bow. The only problem is specific build: Q1, W2, Force Field, Ambush. It's quite balanced because you can kill it still. ” You can kill it right now as sword/gloves* Post sword nerf this is next to impossible. I a…

  • Ive been highlighting frost shot for over a year but SBI doesnt listen so noone gives feedback anymore. Not a single melee in this game will have the ability to catch bow now. Quote from ShaolinMind: “I desagree with that... the frost shot has many counter like the W (reflect/jump thing) on Gloves, the E on bearpaw, the W (grab) on all spear's or even the spear himself can easy reach back with E, the frost mage cand just tp with W, Any speed with a grab like W on dagger's brench... i cant spot..…

  • Quote from Laem: “NDA just changed : Iron Will (all Swords) Can't be purged by movement removing effects like Cripple anymore Oh boy ” Why would anyone play spear anymore hahaha. RIP my first love between 2x damage nerfs, 1 harpoon nerf, 1 cripple nerf.

  • I have no interest in dealing with the bow spam that is about to come and will definitely be on holy

  • This is a very uninformed post and just wrong. Claymore can be killed by most classes in the game as long as their opponent plays well. (Fire, Arcane, other Swords, Spears, Bows, Healers, Curse) Claymore withour prestack would be very underpowered and dead. It hits like a wet noodle outside of E and still loses certain matchups even with prestack