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Quote from Mandulf: “If anything needs to be done to 'rescue shields' ” You got one thing wrong. The % defense modifier becomes active only after accounting for the magical and physical damage resistances provided by armor, not the other way around. So for example, if you have a full cleric cloth set at 1200 IP (that's what I have the data on hand for) your stats will look something like this: HP - 2354, Armor - 127 (56% phys res), Magic resist - 151 (60% magic res); A taproot at ~1200 will have…
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I remember seeing something on the forums among the lines of the sarcophagus outperforming the taproot when you have a healer, but only after you get healed for ~5 times your max hp value, which is honestly not impactful at all. It probably was useful at some point when TTK was much larger, but definitely not now.
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Quote from The_Support_God: “remember the days about 1.5 years ago (Pre call to arms patch) we were asking to nerf holy healing cause nature was dead? and when nature Got a Mini rework to Cleanse Heal + some other buffs it was so strong it pushed holy out of the healing meta for crystals? before holy flash was turn to what it is now several months later ” All of it again boils down to the slowpoke balance decisions. Overall damage in the game goes up, one healing staff is buffed, and the other o…
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Cleanse heal was the first spell to actually play around with stack management in a fun way... aaand they gutted it. And the whole other tree too. Just because one staff is good in 5v5. *clap clap*
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Weren't they talking about partial counters like 4 years ago, or was it just my imagination?
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Quote from ziigii: “So better give it some slow ” That brings me to a point: what SBI fears about slows on Q slots? It's the mildest form of CC, yet it still contains some value. We have all these complicated multi-stage, multi-purpose spells which break either the tree or some form of content. A LOT of spells could simply get their CC downgraded to a slow and buffed in an appropriate manner without inducing nerve-racking stunlock and devaluing dedicated interrupts as a result (looking at you wa…
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Quote from Fabrizziou: “boi if we change for example the dragon leap dash for a movement speed buff (like 10-15% speed that lasts 2-3 sec on... idk 8-10 sec cd?) it's still braindead mobility right? ” Look no further than cartwheel. If you really want to have mobility on Q it absolutely must be CONDITIONAL, free-cast Q mobility is a massive no-no.
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Racism
Hattenhair - - Rants
PostGetting cyberbullied? Just turn off your screen. Exactly the reason 2k22 people get told to touch grass.
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Quote from Blenfjorn: “So even if the 8.4 can defeat 1 or 2 opponents, he risks getting swarmed by all 5 or 6 other people in there ” If you want to address the issue of N vs N+1 - AoE escalation might be a better topic than IP scaling. Quote from Blenfjorn: “He may kill 3-4 of them but he is probably still going to die and lose all of that ” Killing 2 people with more than half of the "reinforcements" seems like massive power creep don't you think? Again, I am not arguing to flat-out cut the di…