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  • great nature nerf

    Guirssane - - Feedback Testserver

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    Quote from CallMeGosu: “druid.... in a 2 man comp.... gues you dont play heal often. do you play a fallen in 4 man groups? ” Better, just play ironroot :).

  • Quote from HoodlumHavoc: “Quote from Guirssane: “Quote from HoodlumHavoc: “The update aims to improve the low density of any one content in the roads by bringing solo content to the mists, and increasing the amount of group content in the roads. However, it still fails to do this for a few reasons. 1. The solo chest camps are still there. These are completely useless since any solo players will be in the mists and should be replaced with group chests. 2. Way too much gathering. Again, solo gathe…

  • Quote from HoodlumHavoc: “The update aims to improve the low density of any one content in the roads by bringing solo content to the mists, and increasing the amount of group content in the roads. However, it still fails to do this for a few reasons. 1. The solo chest camps are still there. These are completely useless since any solo players will be in the mists and should be replaced with group chests. 2. Way too much gathering. Again, solo gatherers will simply be in the mists. The only gather…

  • Quote from Quagga: “I agree frost without lym cape is practically unplayable.. 10 Q1 cast's and u are oom ” just use royal cowl and you have infinite mana and can take morgana cape Just the classic build for frost

  • Quote from Alone1Solo: “not correct check the q spell still giving 9 % movement and 12 % attack speed. Attack speed is not nerfed ” maybe just a tooltip issue?

  • great nature nerf

    Guirssane - - Feedback Testserver

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    Quote from CallMeGosu: “i dont think that this nerf is good. while you have options for 2-3 player groups as a holy, you dont have options anymore for nature. great nature was a niche pick for small groups. it already has massive counterplay by purge. the e ability is now useless, since bolt casters and other non dot weapons can shoot through it without healing. this weapon was completely fine before the nerf, whhy you do this? if a curse player has problems with a great nature he can run a purg…

  • Quote from SpicyPepper: “Quote from Healheart: “- Increasing Healing Output of Generous Heal (since it is Single Target healing) - Increasing Healing RANGE by an additional 1m (for a longer ranged healing option than Holy Flash) - Lowering the Cooldown of Generous Heal (for an even larger gap between Holy Flash) ” Hell no. Holy Flash for healing groups, Generous Heal for 1-2-3 men content. It's already nigh impossible to kill 2-4 group having holy if you don't have one with the current Generous …

  • Quote from Gubit: “Yeah first impressions is that people are running the most mobility/escape items possible ” It was easy to predict as it's an open world area, mobility is king

  • Climbed from 0 to 3000 with generous heal with around 65% wr, so its fine to grind up there but ye against top teams its different ofc.

  • People will run undead cape + invis potion and wont ever die, gonna be fun

  • smite ?

    Guirssane - - Feedback Testserver

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    Quote from Schmellow: “Quote from Guirssane: “Fortunately they have no mobility movement so you can just run away I guess. ” Actually not really, if you play something without added mobility, for example curse, or fire (like OP plays)Omelette + mistcaller vs only omelette for you (best case scenario) In some instances even mobility skills won't save you if you don't play cdr food, the boot cd difference is that big ” depends on the build, with leather you can take the cooldown reduction passive

  • Quote from Triky313: “You can no longer tell if the mobs are for a group or solo players. Based on life you could guess it but you don't really recognize it. Can the swords above the head reappear? forum.albiononline.com/index.p…6e80dec63bf190ac0f4c7b679 ” If they have more than 10k hp, you can consider it's for a group

  • smite ?

    Guirssane - - Feedback Testserver

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    Quote from Quagga: “This machine gun must be fixed. these 66% when stacking with omllete and mistcaller gives 100% reduction. has no cast time, can be cast from behind terrain, no stand time. "by frustration we added -30% to self healing", too bad that 1h holy negates 15% by buff from E to that heals average 600-800 every 8 seconds.... this is nothing but lowlife based build, to this mage robe and g helmet practically build has answer to everything in game.... you cant shield and outtrade cause …

  • Roads of Avalon rework

    Guirssane - - Feedback Testserver

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    I don't get the 610% bonus removed, it was already super risky to run these static dungeons, I would have expected this to stay...

  • Idk I still prefer Generous heal for crystal arena with random. As people can't stop moving around its sometimes impossible to heal them. With generous heal spell being single target and W and E being aoe, it's not a problem at all to hold teamfights.

  • Quote from Asheraxia: “The execute on Bloodletter needs to be Halved. It has been completely overpowered for too long and with Mists about to hit it is long past time to deal with this miscreant weapon once and for all. ” You just have to use a res pot at 40% and you're fine

  • "3) nothing Todo in the mists, nothing to fight for... It feels like a big CD map where I not know how many players are there... If i don't want fight i cannot be forced to fight which is okay, but put at least some objects to fight for in ...else i prefer CD as there pvp us easier" There are spiders, camp that gives standing, chest spawning and wisp to escort. The issue is, those event don't happen always at the same time so you have a long downtime. You can still free wisp, gather and kill ope…

  • Quote from The_Support_God: “Like No this is not Sustain online guardian helm is perfectly fine the way it is. its a AOE Dot removal with a chunky shield mage cowl may deal abit much damage but its fine for a helm slot which is primary purpose is SINGLE TARGET Poke/ Nuke nerfing mage cowl would just make people use ava cowl or cultist cowl instead for damage and then you would have no argument for guardian vs mage cowl if i would suggest a buff then i would buff Guardian helm to have a cooldown …

  • Is the mist city added on the test server yet or not?

  • Quote from Ovino: “so about elite levels on a previous sneak peak with it, it said there would be special bonuses for them are they just not on test server and will be a secret or was the idea scrapped because for 780mil fame credits and 255mil silver i dont think some of the current bonuses is really worth the loads of effort to max it out since 1 weapon 100/120 is 3 weapons from 1/100 ” not really worth but its more for flexing or if youre super maxed and just wanna go higher IP in your favori…