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Search results 1-20 of 49.

  • Humpty Bumpty, I'm still interested in this question. Thanks!

  • For the events api, what is the difference between "Participants" and "Group Members"?

  • So the rewards say only the top 600 guilds can qualify for an HQ, but you need at least 10k points. What happens when less than 600 guilds get 10k points? And what about all the players that have been on hiatus due to the delay in the update, will new/returning guilds have to wait an entire season to place a HQ and pay rent in the meantime? Something tells me this system will see rapid iteration when the Lands Awaken.

  • I went into a t4 blue dungeon during a dungeon rush and killed+died to some mobs. When i tried to leave thru the main entrance it wouldnt let me but would log me out. Then I ran to a side entrance and it left me out. Might be bug?

  • Biome Rework

    Lanzier - - Lands Awakened Feedback

    Post

    I've been through the new biomes and did a quick sanity check on some of the old biomes. Overall I really like the new biomes and I think most are a big step up from the existing brownness of Albion. One overarching comment before I comment on each biome, I think its a shame that the biomes seem to be segregated by tier level. Theres an entire set of 5 sub biomes that are relegated to the newbie zones in the royals. If you are a vet you will spend all your time in the outlands and rarely see it.…

  • When I open the minimap the energy vortex icon rapidly moves from some default location to where it actually is in the map. Happens everytime I open it.

  • Quote from Kanuta: “I love the new music, great work from the whole team on this new update! However, I think the new combat music should be reserved for enemies above a certain threat level. It sounds really epic and threatening, so it's a bit weird that it plays when you get hit by a boar while roaming around the map or when you hit a hidden treasure or a low-level enemy. ” Came here to post the same thing. I like the new music and when you aggro higher level enemies the combat music is more i…

  • Is there an api for getting crystal league matches?

  • The map in the news article is for the updated visuals, not the version of Darkbough on Live. Looks like there are less small elevation changes and less chokes relative to Live. More tiny doodads/rocks as well.

  • Quote from Piddle: “If you want the IP changed there is a Feedback and Suggestions section of these very forums you can use to give developers your input. ” ask and ye shall receive. Put the IP cap back on yellow/blue zones

  • The yellow zone should have an IP cap. I think Albion Online has a good thing going now with high risk full loot zones for Pro Gamers and low risk non-lethal zones for Casuals or Newbies, but this dichotomy is spoiled by the ability to play sweaty in the faction warfare yellows. As a semi-active player at the moment, sometimes I like to chill out on my bean bag playing Albion on mobile. When I play like this I play meme builds with mobile controls in t6flat and basically no spec in non-lethal fa…

  • Some mmo players think full loot mmos are savage and abusive, but this reputation isn’t destiny. Part of this reputation is due to the failure of the developers to allow more nuanced interactions between players. When you cross paths with another player in a lethal zone, you’re only options are to let them go or murder them. Allowing players to rob instead of murder will make Albion a richer more immersive world. How would this work? When you “kill” someone they become downed instead of dead. A …

  • Quote from Piddle: “This is literally the first time in over 2 years that I have seen someone complain about IP cap changes. ” I think the yellow zone should have an IP cap so I’m happy to fill your complaint quota: I think Albion Online has a good thing going now with high risk full loot zones for Pro Gamers and low risk non-lethal zones for Casuals or Newbies, but this dichotomy is spoiled by the ability to play sweaty in the yellows. As a semi-active player at the moment, sometimes I like to …

  • I have been casually playing the iOS client since release and I have some suggestions to improve it. Overall I’m really impressed with how well it works. 1. The game crashes in ZvZ with 50+ people. I’ve mostly been slumming it in the yellow zone faction warfare while feeling out the controls and every time I get in a big blob I know it’s gonna crash eventually, multiple times. I have an iPhone 12 which is about as high end as you can go so I feel this shouldn’t be happening. It crashes at other …

  • I've started going through some of the new tutorial just to check it out and I would suggest if possible you should allow players to accept multiple quests. I got to the point where I accepted the "I want to mine ore!" quest and I saw it had like 6 different objectives to accomplish which seems like a lot. What happens if I get bored halfway through completing that quest? Albion isn't about quests, but everyone who plays MMOs expects quests and if you give new players quests they are going to do…

  • Loadout Feedback

    Lanzier - - Feedback Testserver

    Post

    Quote: “"Actually the entire system is built around IP. What the equipping settings provide is a way to filter the items in a container by the different parameters (tier, enchantment, quality). The system will essentially scan a container for all of the items that match the selected one, filter out all that dont match the selected rules and equip the item that has the closest matching IP to the original. Cheers, - Mo" ” This does match IP but that isn't always good. The way the system is designe…

  • Thoughts on Loadouts

    Lanzier - - Feedback Testserver

    Post

    1. Loadouts are awesome. 2. When the "Some parts of your Loadout could not be equipped" notification pops up I want a "Don't Show Again" button. 3. I think the Equipping Settings needs a fourth option that tries to match closest IP. Right now you can select Same, Same or Higher, or Same or Lower. But there is no option for "Closest IP Higher or Lower Just Get Me Close For the Minimum Estimated Market Value". If I put a 7.2 item in a loadout I might care that the item is at least T6 (if I want on…

  • Warbow E deals more damage the farther away the player hit is. The new warbow tool tip describes the increase in damage in terms of time instead of distance. This may be how the damage is calculated by the game but I don't measure time in game I look at the distance on the screen. It should be reworked to be described in terms of distance instead. On live it is described in terms of distance but it just says close vs far instead of an exact distance. The new tooltips are nice.

  • Open world roaming is a core part of an open world pvp sandbox like Albion. For solo players this open world content was solo random dungeon diving. The Rise of Avalon change to cause solo dungeons in red and black zones to collapse was suboptimal and deserves a rework. Content in full loot zones should not be so safe. Corrupted Dungeons are a fun attraction but are not a suitable replacement to open world roaming. Rather than reverting the change, and thus re-empowering scumbag group gankers, I…

  • Ignoring the specific numbers I think this is a really interesting suggestion and I'm surprised there aren't any items which work like it already. At first it seems un-intuitive, why would you punish the player with a higher cooldown for hitting more players? But it isn't a punitive measure its a balancing one. It allows the item to do medium damage on a medium cooldown in small scale and large damage on a long cooldown in ZvZ. The devs would need to find the right ratio of Extra Cooldown to Pla…