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  • Lands Awakened Update - Hotfix 6 Fixes - Fixed an issue where the Conqueror's Challenge weekly reward would not reset for characters online during maintenance shutdown on the day it should reset. We will take further steps to resolve the issue for those already affected by this issue during tomorrow’s downtime. - Fixed an issue where Power Cores disappeared when the carrying character disconnected while changing zones

  • Lands Awakened Update - Hotfix 5 Fixes - Fixed an issue where players could remove the dismount-triggered "Cannot Attack" debuff by starting a remount and then canceling - Additionally, fixed an issue where the hostile dismount buff was triggered even though no players were nearby - Fixed an issue where 20v20 Crystal League matches did not reward Territory Energy Points

  • Quote from MrXPeace: “In the German version, descriptions for tier-specific Miner-, Woodcutter- and Stonemason-Equipment bonuses per skill-level are switched between those three. ” Hi, thanks for the report. This issue affects all languages and will be fixed with Lands Awakened Patch 1.

  • Quote from Enjilly: “Royal helmet Russian Stun time is not written ---------------------------------------------------------------------------------------------------------------------------------- Fisherman's journal & Fisherman's trophy journal Russian & English And others Different descriptions (trophy journal also can be filled from any tier fish(maybe bug)) ---------------------------------------------------------------------------------------------------------------------------------- Invi…

  • - Setting "Home" in a Hideout and fast traveling via Travel Planner to a city, then using the Realmgate there, now leaves Home binding intact as intended NOTE: This fix was incorrectly communicated in the original patchnotes; the accurate description is as follows: - "Using the Realmgate after respawning in a city after dying will no longer reset your Home binding, if your Home is set to a Hideout in the Roads of Avalon." We apologize for any confusion this change has caused as listed.

  • Lands Awakened Update - Hotfix 4 Fixes - Resolved an issue that caused some Hellgate NPCs to yield much more fame than intended. These NPCs now correctly give 20% more Fame than they did previous to the Lands Awakened update. The same issue affected Aspects and Group Resource Mobs in the Roads of Avalon as well as Territory Guards to a lesser degree. Those have been fixed as well. - Resolved an issue that caused Energy Manipulator Battlevaults in Hideouts to lose their contents when upgrading fr…

  • Lands Awakened Update - Hotfix 3 Desktop versions of the game (PC, Mac, Linux) have received new clients Mobile versions (iOS, Android) have received a 'softpatch', i.e. there will be a small download when you launch the app Guild Might Level Fix This hotfix corrects an issue where Guild Might Levels were progressing much faster than intended. This means that your guild will keep the Total Might earned by category thus far, but since the Might Level progression is now different, your Guild’s Mig…

  • Lands Awakened Update - Hotfix 2 - Fixed an issue where new buildings did not have full durability - all buildings affected by this bug should now have been corrected - Fixed an issue where Faction Crests could not be purchased from the Faction NPC - Fixed an issue where certain Achievements related to the Destiny Board did not unlock (they will still unlock retroactively now) - Resolved an issue that sometimes prevented Static Dungeon boss chests from spawning alongside the boss that protected …

  • Lands Awakened Update - Hotfix 1 Fixes - Fixed an issue where newly built or upgraded Crafting Stations did not have maximum durability: - Newly built or upgraded buildings will now have full durability - Durability of buildings already affected will be corrected in an upcoming hotfix - Resolved an issue where Fame Credits were sometimes not awarded for Fame received immediately before changing zones - Fixed an issue that caused resource mobs to only spawn with a single resource instead of full …

  • Quote from Bomba13: “Does this also affect islands? ” The update will only remove furniture placed in open-world zones, so furniture placed in cities, islands, Hideouts, etc. is not affected.

  • Lands Awakened, Albion's next content update, goes live on November 24. With this update, all open-world zones will have their terrain, layouts, and visuals updated. Deployment of the update will begin with maintenance at 10:00 UTC on Wednesday. After the update is live, your player character will be moved to the entrance of the zone they were in when the update was deployed, and all furniture (including crates) left in the open world will be destroyed. If you have furniture placed in the open w…

  • The Lands Awakened update on November 24 brings exciting developments to combat in Albion Online. In this Dev Talk, Combat Designer Michael Schwahn and Game Director Robin Henkys introduce two major new features: the War Gloves weapon line and Elite Levels. Note: this video includes subtitles for all our supported languages. youtube.com/watch?v=d0XBGtu-BlI For a written summary, click here: albiononline.com/news/devtalk-war-gloves-elite-levels

  • b600e134d677a8c7cea00e91848e05798b263ad8.jpeg The Energy Surge Season began just over six weeks ago, as a short standalone season with drastically escalated point multipliers. When the dust settled, newcomers The Lonely Men emerged as the season winners, with Hadoop and Be Careful coming in second and third. Click here for more details: albiononline.com/en/news/energy-surge-season-wrapup

  • Hello all, With the Lands Awakened update on November 24, Albion's biomes will receive a massive visual upgrade, and layouts of all open-world zones in the game will be updated. Hideouts will be automatically adjusted to fit into the updated zone maps, and will likely not move very far in their overall position within the zone. However, as other features such as dungeon entrances, choke points, and general layout may change with the update, we are allowing a one-time Hideout move after the updat…

  • forum.albiononline.com/index.p…dc9ee722c063ed2d12d9557e1 Hi all, The Lands Awakened update, launching on November 24, brings two new overlay options for the world map, which can be applied via the dropdown menu at the upper right: - An overlay showing relative Resource Value of each zone, for the resource and tier selected - An overlay showing relative Silver Value of the mobs in each zone Since these overlays are based on a zone's relative value, they require several days' worth of data to disp…

  • 24950 Guild Season 14 Schedule Changes launched with the Lands Awakened update and beginning with Season 14 are summarized at the end of this article. For the full details of these changes, as well as the reasoning behind them, please see this forum post: Changes for Guild Season 14 Important Dates - 27.11.2021 (Saturday): Season starts, Invasion Day #1, all Territories Reset - 28.11.2021 (Sunday): Scoring starts (by time zone) - 29.11.2021 (Monday): Territory Battles Start - 18.12.2021 (Saturda…

  • The Lands Awakened update arrives November 24, bringing massive open-world changes, a new weapon line, an updated soundtrack, and more. In today's Dev Talk, Game Director Robin Henkys discusses the huge changes coming to Guild Seasons with this update. youtube.com/watch?v=sg-6Ho_Wuyk Note: This video includes subtitles for all our supported languages. For a written summary, click here: albiononline.com/news/devtalk-guild-season-changes

  • 617bc7a8d9d8f_default_12col.jpeg On November 24, 2021, the Lands Awakened update goes live. This update improves and expands nearly every aspect of Albion's open world: reworked open-world dungeons with limited-time events and exits in multiple zones, as well as open-world mobs that increase in power and value over time, offer substantial rewards to those who venture into unexplored zones. All five biomes have been overhauled with massively improved visuals and updated terrains and layouts, brin…

  • With the Lands Awakened update coming in November, players can look forward to a revamped soundtrack as they explore Albion. Senior Audio Designer Marie Havemann gives a glimpse behind the scenes of its production in our latest Dev Talk, introducing new music for combat, cities, Hideouts and more. youtube.com/watch?v=b5-pO8jZ18E Note: this video includes subtitles for all our supported languages. For a written summary, click here: albiononline.com/news/dev-talk-soundtrack

  • In our last Dev Talk, Game Director Robin Henkys introduced the visual and level design improvements coming with the Lands Awakened update in November. In this newest video, he introduces open-world gameplay changes including mobs that level up over time, updated Static Dungeons, and fully reworked treasure sites. (Note: this video includes subtitles for all our supported languages.) youtube.com/watch?v=b8Zdy9AFSic For a written summary, click here: albiononline.com/news/devtalk-open-world-gamep…