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  • Quote from solventh: “imgbox.com/yfvC571Z <a href="https://imgbox.com/yfvC571Z" target="_blank"><img src="https://thumbs2.imgbox.com/9f/f8/yfvC571Z_t.jpg" alt="image host"/></a> ” Hey solventh, that it doesn't reset when your previous week wasn't complete is intended. This gives you a head start on the next week if you missed the previous one. In this sense it's similar to how the Adventurer's Challenge's Daily Bonuses work.

  • Crafting bonus in HO is false

    Obelis - - Bugs

    Post

    Super busy today with the start of the season...ripping these out of a document without double checking them at all... Production -> RRR: 1-1/(1+ProductionBonus/100) RRR -> Production: 1/(1-RRR)-1

  • Missing Map Overlay

    Obelis - - Bugs

    Post

    Hey Keromia, which map overlays are you speaking of specifically?

  • Respending 100 Skill Points

    Obelis - - Bugs

    Post

    This is a known issue and is currently slated to be fixed in Patch 1.

  • Crafting bonus in HO is false

    Obelis - - Bugs

    Post

    The bonus is applied to the Local Production Bonus, which the resource return is then calculated from. You can't calculate it directly as a bonus to RRR. This won't work.

  • Quote from Relgok: “you are right it only gets attackable ” If your guild qualified for an HQ they also get a Booster. If you apply the Booster to your HQ this will provide it with sufficient power to defend it. While boosting a Hideout in its construction phase these two actions are executed at the same time, but outside of construction phases these actions are independent of each other so you have the freedom to apply it where you want and because multiple declarations can take place in a seas…

  • Quote from Syndic: “Quote from Obelis: “Boosters and HQs will be available to those who qualified as soon as the update is live. If you use a booster and declare a Hideout your HQ while it's in Construction Phase 2, then it will be protected through Construction Phase 3. You will not lose your HQ status during the off season if you qualified for that region in the season that just finished. You still have to supply it with sufficient power, though, if your goal is to keep it protected. Hope this…

  • Quote from Sas3bg: “I have few question : My guild archive points for HQ. During offseason between surge season and season 14 we lost our HO. First question shall we keep HQ status between season like offseason between s14 and s15, becouse it will be awfull if we lose it during this time whne players wanna chill and dont do zvz content at all. Second question can we place hideoutand make it HQ instant at 24th with lands awakened update or we need to wait until scoring starts or when exacly HQ wi…

  • Headquarters Hideouts

    Obelis - - Lands Awakened Feedback

    Post

    Quote from WhiskyGuy: “a) the one-time use per season skip both first and second construction phase ” We wanted the first phase to have to be defended so that there's a window where it has to be protected (before declaring an HQ, so the boost isn't wasted without any benefit). Quote from WhiskyGuy: “b) you remove the restriction to place during prime time. ” Allowing placement outside of prime time carries its own problems: - The Hideout could be mistakenly placed too close to the prime time and…

  • Headquarters Hideouts

    Obelis - - Lands Awakened Feedback

    Post

    Quote from WhiskyGuy: “@Obelis -- Can you confirm if HO will be able to placed and converted to HQ at any time in the day or just in prime time? Seems since HQ are designed to be outside of prime time contestation they should be able to placed at any time. ” They're not protected for the first Construction Phase, so nothing changes about the rules until Phase 2. During Phase 2 it can be declared as an HQ if you have a Booster and meet all other requirements (not on cooldown, qualified for that c…

  • Might and Favor

    Obelis - - Lands Awakened Feedback

    Post

    Thanks for the report Triky, both the player sorting for the rankings and the incorrect icon have been fixed internally and will be fixed in the next test server build. The Might and Favor bonuses you get from your guild bracket is applied every time you get Might or Favor, and you can see the contribution the bonus gave next to the Guild icon in both the overhead message as well as the combat message.

  • Quote from Majestix: “The power level bar has 9 bars. Does this mean if the bar is full your HO is level 9? ” This is correct. Each segment of the bar is a level. Quote from Majestix: “This would also mean that the crafting will be +27% above the base/crafting bonus. My HO has the following bonuses: Base 23% + 25% (robes in this case)= value of 48. this make the return: 32.5% and with 51.7% With power level it should have an increase from 48 to 60,96. With the RRR formule it should then be: RRR:…

  • Quote from Tipx: “Currently there is no way for a player who is not in a guild with 10k points last season/not high ranked enough to place a HO to be able to test HQs. Is there any other way to try them? ” I actually changed the Hideout rank requirements to 1, 2, 3, 4, 5, and 6 for the Staging build...but I bet the rank requirement is causing you a problem. I'll have to coordinate a fix for this tomorrow. I'm unsure when our next Staging build will be pushed, but I'll post when this has been cha…

  • Farming Usability

    Obelis - - Lands Awakened Feedback

    Post

    Quote from Roloecuca: “I just saw the take all toggle. was gonna complaint about taking calf then feeding then i realized you already think about that pd: when its feeding time... quick action picks up the first food in the inventory rigth? ” Yeah, there's an unwritten rule in Albion that when an item is chosen automagically, the order the system searches for is along the top row from left to right, then repeating down the rows. It uses the same search priority here.

  • Might and Favor

    Obelis - - Lands Awakened Feedback

    Post

    Quote from Nausk: “Esc doesn't close the "Conqueror's Challenge" -UI. I think that could be a bug. ” This is a known issue but it seems it's evaded my known issues overview. Will make sure to follow up on this on Monday. And add it to the known issues here now.

  • Might and Favor

    Obelis - - Lands Awakened Feedback

    Post

    Quote from Obelis: “Known Issues - The balancing and prices of Conqueror’s Chests and Siphoned Energy favor purchases are not yet complete - The new Artifact resource items are missing localization ” Quote from The_Support_God: “i ask this because i think that 9k favor for 1 siphoned is too much for solo players as a "reward" ” Sorry for the order and formatting..updating from my phone.

  • Elite Levels

    Obelis - - Lands Awakened Feedback

    Post

    Quote from Lockemup: “did the idea of reducing the amount of fame needed to level 0-80 spec get scrapped? ” I can not say "absolutely not" emphatically enough. These Fame shifts were one of the last things to get in for the Staging build, and I will see that the exact values are communicated on Monday. Roughly speaking, we increased fame gain across the board by ~20%. Some features received more of a buff (Static Dungeons, which are still in progress values anyway), some received less of a buff …

  • Quote from Slayahata: “I know this may be a personal thing, but WHY did they change the Food and Potions around XD Please! Revert it so Food is on the Left, and Pots are on Right ” Hey Slayahata, this was changed due to it not matching the hot bar. We wanted the order to match so that it was more intuitive which is the first (1 key) and which is the second (2 key) rather than them being swapped.

  • Quote from Super11: “Why would there be any journal nerf? ” Hey, first of all I apologize as this was not communicated correctly in the patch notes. This is part of a bundle of changes, and I think it makes a lot more sense when they're not at three different locations in the notes. As someone who owns quite a lot of laborers myself, I totally understand the sentiment. There's quite a lot of investment here, and for this very reason we've been reluctant to introduce significant changes despite k…

  • Farming Usability

    Obelis - - Lands Awakened Feedback

    Post

    Finally, last Feature Dive for me! So...if you’re on Staging you might wander to your island and think to yourself “Obelis, what’s up with all of these baskets??” Or maybe you haven’t noticed because you came here first?? Either way, let’s talk about Farming Usability. With this update, we wanted to improve the quality of life for the lifeblood of Albion’s economy: the Farmers. While we always maintain that we want to protect the economic integrity of all industrious activities, we simultaneousl…