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Search results 1-20 of 731.

  • Are you using a Satchel of Insight?

  • Players that act like CD is the only content in the game and spect all game to be balanced around it

  • you need an offhand there for the average to work

  • Sorry, im out of cherry sauce

  • Quote from Adeleigh: “Thank you for your response, So this change harms the players that are just getting started but rewards the people that can afford to buy enchanted logs, focus refine, and make bows. I can't say I am a fan of this, makes labourers on islands a waste of time and non profitable. Thank you Gabumon for finding this, I did look, you must have the eyes of an eagle XD ” This hurts WAAAAAAY more old and wealthy players, make no mistake. Laborer empires are right now in a VERY rough…

  • Higher enchantment rate, higher point generation, stronger guards.

  • Journal changes: After an economic analysis of resource returns and crafting efficiencies across the game, it was found that the large amounts of resource generation produced by laborers was negatively impacting the profitability of both gathering and crafting. As a result, a reduction in the overall output of laborers was necessary. The amount of Fame required to fill crafting journals has consequently been tripled, though this change has been somewhat counterbalanced by an increase to the amou…

  • Quote from ToothlessRaider: “Quote from Gabumon: “Quote from ToothlessRaider: “Quote from Gabumon: “It still exists, look in the new guild interface. ” could you show a screenshot? because I cant find it. I found it ty so much. They moved it's location ” ibb.co/qJzcrbq ” Yeah how do I find this? I cant find it ” guild tab (the shield one), season overview

  • Quote from ToothlessRaider: “Quote from Gabumon: “It still exists, look in the new guild interface. ” could you show a screenshot? because I cant find it ” ibb.co/qJzcrbq

  • It still exists, look in the new guild interface.

  • Yes permafrost is very good

  • cooldown modifier

    Gabumon - - Beginner's Questions

    Post

    Quote from associalNet: “Hello, newbie question here. I've got Expert's Mistcaller that says it adds 11% cooldown modifier. But when I use it (naked) character sheet says only 9.7% were added. I thought that the stacking % is less when use gear with same modifier, but now can see that even single item does not provide the % mentioned in the description. For example, if I use Adept's Astral Aegis, both item description and character sheet add 5.6% (naked character, if that's important). Can someo…

  • Quote from Georg51: “How about - if there is a player standing at or near the entrance for a certain period of time, the dungeon spawns roaming mobs that patrol the area and attack scouts ” This is most likely the best idea. Or even mobs that "suck out" the vision of the players that are near the entrance for too long.

  • Quote from Psycha: “Quote from Gabumon: “Quote from Svenblade: “Introduce an IP requirement to enter instances like solo, group, and ava dungeons. In safe zone and yellow zone there would be no requirement. In BZ and Roads it would scale based on level. ” If the ip is low like 700, people will still do it.If is high (1k?) new players will suffer. ” New players shouldn't be doing T7-8 without at least 1k IP anyway... ” Why? I carry my newbies to T7-8 ALL the time. Is a sandbox game.

  • Quote from Svenblade: “Introduce an IP requirement to enter instances like solo, group, and ava dungeons. In safe zone and yellow zone there would be no requirement. In BZ and Roads it would scale based on level. ” If the ip is low like 700, people will still do it. If is high (1k?) new players will suffer.

  • Quote from PixelBear: “Specifically in pvp content focused around solo/duo. Thing like dungeon dives, cds, open world? Is it just impossible to win with them now? I cam back right after the big nerf, and absolutely love pvp with nature/holy ” Nope, got nerfed to the ground because they make most matchups impossible or infuriating. Focus on group content if you wanna play those

  • Quote from Messiah1992: “Hmmmmm about new guilds that will grow/arise....... Is there a way that they will be eligible to build an HQ too? or just those guild who were able to reach top 600 during energy surge? Or the eligibility HQ points will also consider this coming seasons? ” The original post says exactly that :3

  • Quote from TomHao: “I want to start an ingame player service and I don't know how to receive silver for player 7/24. Of course, I want to know who sent a money for me. Any suggestion? ” Set up an island and give perm to whoever is paying you with builder access. Then build any crafting station, give it up and tell your customer to claim it, deposit the money and then give it up again. You can claim it up after that to retrieve the money

  • A bad official decision was game over.

    Gabumon - - Rants

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    Quote from death13: “I believe we all feel a lot of players drop out of the game, some new games are released, the latest version of the content of the game to see the update, the official clumsy way, increase the burden of all players, instead of enjoying the game, so that many players are disheartened to abandon the game and find a new game. I am an avid gamer, and I like to raise all majors to the full level. However, the new version made me feel that my efforts were in vain. The authorities …

  • Quote from Veximus: “Is this possible? Because I’m trying to not only build a guild hideout but also be able learn pvp before I get into it…. I also need money so with all these things I found the siphoned energy answers two of those but all I can see is pvp needed. How do I get it without having to dive into pvp? ” Right now, in offseason you can't, since Siphon energy is linked to seasons. BUT with the next patch, players can aquire Sighoned energy using Favor doing activities in black zone su…