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Search results 1-20 of 810.

  • Quote from Blenfjorn: “therefore assumed ” That's the only thing mods do to be quite honest. I've yet to hear a confirmation from a simgle person that they were "Offended". All I've seen is them projecting their own interpretations on other's conversations'.

  • Quote from iRawn: “Thread get hi-jacked to talk about nature/holy healers needing to be same strength has other weapons for solo content. ” Sorry lad, I had to do it to em. Quote from iRawn: “but plz lets have them nerf great holy, knockback/resist/heal on one shortest cooldowns is bonkers. ” The real question is what would you use for an alternative if GH were to be nerfed? Let's say you are in full cleric armour with a 60% healing modifier and compare 2-3 vaguely similar staves: Great holy (15…

  • @Nesnes PvP kills in avalonian rods do not grant might, nor favour, yet this is considered black-zone content? A bug?

  • Mods are the types of people who get paid in pan-fried potatoes for their work, did you expect them following the rules directly without bias instead of projecting their own interpretations? Hahahah, funny. Now watch the people from the "You deserved it" camp come raid this thread.

  • Quote from The_Support_God: “and for those very minor playerbase who like to role play solo fame farm with nature those can get the short end of the stick until the PvP part is sorted out for all i care ” Quote from The_Support_God: “tell me how warbow /badon wins against blight staff if the nature/holy damage output was not nerfed ” "Badon is a support for group fights, I dont care" You serious?

  • Quote from Deathskills: “still feel it's bad for both the market and the crafters. ” Guess I'm restarting my bread factory again. 1604898122359.1638228076.jpg

  • Quote from Lockemup: “idk about ironroot, its too gimmicky with too many counters, i suggest complete rework. ” It's alright on paper, I even tend to run 2v2's with IR from time to time. But there are some critical issues with it: - Bugged E cast - in some specific scenarios you might end up soul linking one target to itself, effectively wasting the spell (related to targeting, i.e: First cast E on yourself with the Alt modifier, then hover target yourself for the second link). - Gargabe targeti…

  • Quote from The_Support_God: “in my opinion, if a player manage to escape and waste gloves cooldown they should be rewarded with a window of opportunity to punish the wargloves ” Thats why I said that the combo recast timer is the main balancing factor here. If the usual combo reset mechanics are applied, you only have to make sure that the recast timer duration + skill cooldown = 12 seconds in the case of Dragon Leap (or slightly less in the case of a high recast window duration, as it is not in…

  • @The_Support_God It's more of a mechanics issue. Lets take another example: Axe Q3 - Rending Rage. You generally go about 2 ways of utilising it: - Either you complete the full 3-swing combo to get the root from the final hit (CC + mobility, but less damage and higher cooldown) - Or you only use 2 first hits waiting for the combo resets inbetween (More damage and faster bleed application, but no CC or mobility) With wargloves you always have to use the recast on Dragon Leap, or you are loosing b…

  • Quote from Borbarad: “Useful advantage of dots : 1) Good against invisibility potions / specter shoes ( which frankly, is not too useful ) ” + Pressure extentions on enemy disengage/kiting attempts. + High effectiveness VS low-duration defensives (Applies more to curse than axe, but alas). + Interrupts gallop (Kinda meh with the new HP and gallop speed buffs/fixes?) Quote from Borbarad: “Suggestions : 1) Make dots not proc anything. No soldier armor, no cleric robe, no quarrier cap. It should pr…

  • Quote from Trial_hard: “ah okay - if holy outperform nature in all heal group activities & nature is dead in solo & PvE - then I agree: ” It has it's pros and cons, but there are much more cons than pros. Starting with hard to learn stack management and ending it with multiple shit staves which are borderline unusable (1H, GN, IR, Rampant to a certain extent). The only place where druid outperforms holy is CL with Druidic and Blight for 10-player groups as a second healer in the party. Not too k…

  • OW fame seems a tad bit too much.

    Hattenhair - - Rants

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    Quote from Georg51: “you realize that all MMOs have progression acceleration right? It’s a necessity to increase new player population. It’s not like SBI is offering cash shop boosts or selling max level characters. There’s quite literally nothing wrong with them trying to even the playing field in this game because it increases the accessibility to end game content. And in a pvp game that means more people to play with and/or fight. Or do you just want the open world to be empty and boring? ” O…

  • Quote from Trial_hard: “it is needed for group things ” Holy Q3 exists.

  • OW fame seems a tad bit too much.

    Hattenhair - - Rants

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    Quote from Piddle: “You enjoyed getting all that progress thought right? You got a sense of accomplishment. ” And where's the sence of accomplishment is now with the realisation that your efforts are being rendered borderline worthless? I wouldn't mind if this opened up content to the masses like with the GRD situation, but OW farming, GRD's and SRD's are available to everyone on demand via maps, the former one just needed a buff to make it in like with other content fame-wise, not overbuffing i…

  • OW fame seems a tad bit too much.

    Hattenhair - - Rants

    Post

    Quote from Quagga: “I like the idea of the end game, by farming credits and slowly unlocking 120s. 350m credits is one tree and you want to decrease the amount of fame you get risk = reward ” That, I have no issue with. My issue is that if I have started playing albion now I would get to the same point of progress that I have worked for over the last years in just a couple of weeks tops. A similar thing happened when GRD's were added - most efficient fame farming was gatekeeped by guilds owning …

  • Great stuff, but is there any reason for the 1H to have debuff immunity on the leap? Same goes for Hallowfall.

  • OW fame seems a tad bit too much.

    Hattenhair - - Rants

    Post

    The spec and masteries that I have farmed over the span of last ~2 years are now worth a week of OW roaming. 1631310264474.1637991572.png Well that's just great, isn't it?

  • New Mercenary Jacket Interactions

    Hattenhair - - Bugs

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    Quote from DirtySentinel: “counter in what way? If you use guardian helm at beginning of channel do you not take damage from remainder of the channel? ” All Dot's deal damage on refreshing/reapplying stacks. For example, say, curse Q deals 10 damage on 1 stack and 20 damage on 2 stacks per second. If you apply another stack of DoT to a target that already has 1 stack it will instantly deal one tick of damage that would be dealt at 2 stacks, in this example - 20 damage. The same mechanics apply t…

  • Uninterruptability allowerd the Great axe to shit on literally any CC or zoning tools. In combination with MS buffs from Adrenaline and the most frequently used boot option - Royal shoes it was overwhelming.

  • Quote from Tabor: “This is the approach they "should" take on nerfs is smaller tweaks to start and then quick follow up tweaks if needed. ” Every time I hear anything related to "quick follow up tweaks" on AO forums I remember the 1H dagger rework that ruined the PvE dynamic of a whole season. Uh oh, we let this shit run for an entire season, whoopsie dasie.