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  • Lands Awakened Update - Hotfix 3 Desktop versions of the game (PC, Mac, Linux) have received new clients Mobile versions (iOS, Android) have received a 'softpatch', i.e. there will be a small download when you launch the app Guild Might Level Fix This hotfix corrects an issue where Guild Might Levels were progressing much faster than intended. This means that your guild will keep the Total Might earned by category thus far, but since the Might Level progression is now different, your Guild’s Mig…

  • Lands Awakened Update - Hotfix 2 - Fixed an issue where new buildings did not have full durability - all buildings affected by this bug should now have been corrected - Fixed an issue where Faction Crests could not be purchased from the Faction NPC - Fixed an issue where certain Achievements related to the Destiny Board did not unlock (they will still unlock retroactively now) - Resolved an issue that sometimes prevented Static Dungeon boss chests from spawning alongside the boss that protected …

  • Lands Awakened Update - Hotfix 1 Fixes - Fixed an issue where newly built or upgraded Crafting Stations did not have maximum durability: - Newly built or upgraded buildings will now have full durability - Durability of buildings already affected will be corrected in an upcoming hotfix - Resolved an issue where Fame Credits were sometimes not awarded for Fame received immediately before changing zones - Fixed an issue that caused resource mobs to only spawn with a single resource instead of full …

  • Quote from Bomba13: “Does this also affect islands? ” The update will only remove furniture placed in open-world zones, so furniture placed in cities, islands, Hideouts, etc. is not affected.

  • Lands Awakened, Albion's next content update, goes live on November 24. With this update, all open-world zones will have their terrain, layouts, and visuals updated. Deployment of the update will begin with maintenance at 10:00 UTC on Wednesday. After the update is live, your player character will be moved to the entrance of the zone they were in when the update was deployed, and all furniture (including crates) left in the open world will be destroyed. If you have furniture placed in the open w…

  • The Lands Awakened update on November 24 brings exciting developments to combat in Albion Online. In this Dev Talk, Combat Designer Michael Schwahn and Game Director Robin Henkys introduce two major new features: the War Gloves weapon line and Elite Levels. Note: this video includes subtitles for all our supported languages. youtube.com/watch?v=d0XBGtu-BlI For a written summary, click here: albiononline.com/news/devtalk-war-gloves-elite-levels

  • b600e134d677a8c7cea00e91848e05798b263ad8.jpeg The Energy Surge Season began just over six weeks ago, as a short standalone season with drastically escalated point multipliers. When the dust settled, newcomers The Lonely Men emerged as the season winners, with Hadoop and Be Careful coming in second and third. Click here for more details: albiononline.com/en/news/energy-surge-season-wrapup

  • Hello all, With the Lands Awakened update on November 24, Albion's biomes will receive a massive visual upgrade, and layouts of all open-world zones in the game will be updated. Hideouts will be automatically adjusted to fit into the updated zone maps, and will likely not move very far in their overall position within the zone. However, as other features such as dungeon entrances, choke points, and general layout may change with the update, we are allowing a one-time Hideout move after the updat…

  • forum.albiononline.com/index.p…4a80fe13cfcbdce252ff91039 Hi all, The Lands Awakened update, launching on November 24, brings two new overlay options for the world map, which can be applied via the dropdown menu at the upper right: - An overlay showing relative Resource Value of each zone, for the resource and tier selected - An overlay showing relative Silver Value of the mobs in each zone Since these overlays are based on a zone's relative value, they require several days' worth of data to disp…

  • 24950 Guild Season 14 Schedule Changes launched with the Lands Awakened update and beginning with Season 14 are summarized at the end of this article. For the full details of these changes, as well as the reasoning behind them, please see this forum post: Changes for Guild Season 14 Important Dates - 27.11.2021 (Saturday): Season starts, Invasion Day #1, all Territories Reset - 28.11.2021 (Sunday): Scoring starts (by time zone) - 29.11.2021 (Monday): Territory Battles Start - 18.12.2021 (Saturda…

  • The Lands Awakened update arrives November 24, bringing massive open-world changes, a new weapon line, an updated soundtrack, and more. In today's Dev Talk, Game Director Robin Henkys discusses the huge changes coming to Guild Seasons with this update. youtube.com/watch?v=sg-6Ho_Wuyk Note: This video includes subtitles for all our supported languages. For a written summary, click here: albiononline.com/news/devtalk-guild-season-changes

  • 617bc7a8d9d8f_default_12col.jpeg On November 24, 2021, the Lands Awakened update goes live. This update improves and expands nearly every aspect of Albion's open world: reworked open-world dungeons with limited-time events and exits in multiple zones, as well as open-world mobs that increase in power and value over time, offer substantial rewards to those who venture into unexplored zones. All five biomes have been overhauled with massively improved visuals and updated terrains and layouts, brin…

  • With the Lands Awakened update coming in November, players can look forward to a revamped soundtrack as they explore Albion. Senior Audio Designer Marie Havemann gives a glimpse behind the scenes of its production in our latest Dev Talk, introducing new music for combat, cities, Hideouts and more. youtube.com/watch?v=b5-pO8jZ18E Note: this video includes subtitles for all our supported languages. For a written summary, click here: albiononline.com/news/dev-talk-soundtrack

  • In our last Dev Talk, Game Director Robin Henkys introduced the visual and level design improvements coming with the Lands Awakened update in November. In this newest video, he introduces open-world gameplay changes including mobs that level up over time, updated Static Dungeons, and fully reworked treasure sites. (Note: this video includes subtitles for all our supported languages.) youtube.com/watch?v=b8Zdy9AFSic For a written summary, click here: albiononline.com/news/devtalk-open-world-gamep…

  • The next major content update for Albion Online, Lands Awakened, will bring major changes, improvements, and new features to open-world gameplay in Albion. In this video, Game Director Robin Henkys introduces the upcoming visual and structural redesigns planned for Albion's five biomes and discusses how they will affect the overall gameplay experience. youtube.com/watch?v=qJmgpvSdIjc Note that this video includes subtitles for all our supported languages. For a written summary, click here: albio…

  • Hi, Thanks for the report - please see this forum post for an update on Siphoned Energy this season: Update: Energy Multipliers for Siphoning Mages

  • Hello all, As there has been some uncertainty about whether the energy dropped by Siphoning Mages during Guild Seasons is subject to seasonal multipliers, we wanted to provide clearer communication about how this feature will work going forward, in both the short and longer term. In past seasons, energy generated by Siphoning Mages was included in the "points doubled" multiplier that went into effect on the final Invasion Day, but energy dropped by Siphoning Mages when they were killed was not. …

  • a01affd714c3f24a7eb8014bd1cf0eebe6fa493c.jpeg The next guild season starts Saturday, with a shortened 6-week schedule and steadily increasing Energy and Point Multipliers. The top 600 guilds will also earn the ability to designate an HQ Hideout in Season 14, and ranking guilds can earn unique avatars, a one-of-a-kind winner statue, a Fame Boost, and more. - Read all the details here: albiononline.com/news/energy-surge-kickoff - Season Schedule: Energy Surge Season Schedule

  • Call to Arms Patch 10, Hotfix 1 - Version 18.101.1 Fixes - Fixed an issue where entrances did not work for Hideouts that are being upgraded - The Protection Bubble granted after leaving a Hideout will now correctly protect against damage when channeling to re-enter the Hideout Note for iOS users: while this Hotfix awaits approval by Apple, these bugs will remain in the game for iOS. However, the older client version will remain compatible and allow iOS users to continue playing the game.

  • After the release of today's patch, players are unable to enter Hideouts while they are being upgraded. We are working to resolve this issue but do not currently have an ETA for when this will be fixed. Until further updates, please assume the entrance of any Hideout under construction cannot be used. Note that this issue only affects the entry area from immediately outside the Hideout; Travel Planners can still be used to travel to and from a Hideout if it is set as the player's "home". *UPDATE…