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  • I'm experiencing the problem myself.

  • I stated in my previous post that I understand what you're saying, even do it myself. But some days when things are slow and I just want to relax I do a little gathering and just go through the process. Primarily because I want to level up my refining skills and sometimes I'll craft the weapons and just study them just to level up the skill faster. But really the less demand is greatly due to the fact that Albion has somewhat aged now. A lot of people (including myself after a 3 1/2 year hiatus)…

  • Quote from Unangwata: “Not really. The reason the market on low tiers is like we have it is rather simple, but nothing you would expect. It is: people are unaware that crafting items is not profitable and that studying items teaches you more. Hard to believe but this is the case. People spend their mats on crafting to learn, unaware they can study them instead of selling or just buy them and study. They are not aware they can get more money from selling mats than from crafting items that they tr…

  • Pretty sure it can be boiled down to a supply and demand issue. If I had to guess why low-tier isn't in demand is that you can gain fame from a max level build you have, especially if it's a farm build. One can use those fame points into low level builds without ever touching the lower tier gear. Plus gaining fame is much easier than what it used to be back when I played (almost 4 years ago) so one is going to level out of T3-5 gear quickly quickly, just like one would level out of leveling gear…

  • Yeah I don't know what almost nothing means, but I gather even T4 resources and make pretty good money, maybe 300k in 30-45mins? Of course I am using T8 Gathering Gear and have 50 T4 bonus. But I am sure others can make more than that. I've made about 150K in 15mins of farming in BZ because I found a rare T6.3 resource. But I am happy with the 300k every 30-45mins in a blue zone.

  • Quote from Hattenhair: “Quote from Darlantan: “I thought woodworking was the worse. I didn't check the materials for leatherworker but for woodworkers T3 lumber is worth more or about the same as T4 which I find odd. Not that I am complaining because I can find T3 trees all day lol. But things seems so weird with the economy. Raw materials being worth more than refined and the finish product such as a long bow being worthless than raw or refined. I'm taking crafting focus into account as well. A…

  • Quote from Borbarad: “Quote from Unangwata: “Having gamekeepers gear kinda defeats the purpose of having the benefit, because you waste all that fame from all those kills which could go into equipment. Make it give combat fame to offset this disadvantage, would help. ” The combat fame is bad anyway. Either way, skinning is the worst gathering profession, just dont do it. It´s not worth it. And you cant give it fame credits, it would be too problematic to code most likely, like stuff all fame int…

  • Quote from MingSenpai: “Quote from Dragnon: “Quote from MingSenpai: “I really hope this game can survive at least for one year because I pay $120 for the premium status... But I doubt that this game can survive until the end of this year This is probably the first mmorpg game I've ever seen that they desperately try to get back players after 2 month launch by friend invitation program... you can tell from this how bad the Albion developer try to manage the game ” Add to the fact nobody with an a…

  • Quote from MingSenpai: “I really hope this game can survive at least for one year because I pay $120 for the premium status... But I doubt that this game can survive until the end of this year This is probably the first mmorpg game I've ever seen that they desperately try to get back players after 2 month launch by friend invitation program... you can tell from this how bad the Albion developer try to manage the game ” It'll probably survive through the end of the year, but next year though...? …

  • Quote from Captainrussia: “Quote from Dragnon: “Stop calling this a sandbox. Its not a sandbox. Everything is done in instanced, well defined zones and regions with 0 player input or flexibility. Enjoy your instanced housing, your instanced pvp, and open world territories in pre-defined locations. ” Eve Online - considered a king of Sandbox PVP by some, is more instanced (if not equally) then AO... whats your point? You wanna go play minecraft? ” If you're saying EVE online is more instanced tha…

  • Quote from Therealtudian: “No game developer understands why Ultima Online was the greatest full loot, unrestricted pvp, sandbox game of all time, Ironically while being pretty much the first online game and still ONLY game of its type ever since. For those who are too young to understand, Runescape was a stolen limited version of Ultima before the developer Richard Garriot sold out to EA games that ruined the game to appease the "carebear" crows that ruined the game. The"carebear" was actually …

  • Quote from markes: “Why do people give away the way they make money? Never understood that. ” Since it's not a gimmick or bug it's not really an issue. Also they usually do it after they made a ton of money.

  • Quote from Dygenn: “Quote from Darlantan: “The economy was broken way back when I played winter alpha where there were no reputation or negative effects on killing players in red or yellow. It has nothing to do with the pvp changes, and everything to due with the design of the game. Like I said, I called this out way back in winter alpha and said the economy won't work with a steep vertical progression system with what 13 or 16 teirs of gear? Along with the fact that to level up crafting you hav…

  • Quote from tiglie: “Check my post history ive said it a million times. The constant nerfs to discourage non consensual pvp to please all you gather crafter types has broke the economy. With each subsequent beta and each subsequent version dumbing down the game and removing death the prices of items have dropped and dropped and dropped. Supply and demand should each increase evenly with population, the only thing that has changed is now steve can sit in fort sterling progressing to t7 without eve…

  • Quote from Alaedris: “Quote from Darlantan: “It's not a demand issue. It's a supply issue. The demand for gear is there and there's plenty of it, in fact many players have their gear and probably have multiple sets. But there's an oversupply of gear that's causing the price of the gear to be worth less than the cost. The devs needs to fix the oversupply issue, not the demand. ” It is a demand issue. The gear is not in demand because people can make it themselves so why would they pay you for it?…

  • Quote from Grailer: “Has anyone considered this ? To make higher tier item you require lower tier item as well as materials inorder to craft the higher tier item ? So a crafter needs to make a T3 sword + have materials to make a T4 sword . I would go a step further and make it 2 T3 swords + materials to make 1 T4 sword . ” I don't think this will fix the problem? All this does is drive the price of mats up higher (since there will be more demand for them).But since mats are limited, in effect wi…

  • Quote from Alaedris: “It's a demand issue. But the economy is fine as is. Most prices don't seem hyper inflated and reasonable. I think supply and demand are in a pretty nice spot. Top tier gear I read goes for as much as a million silver. Yeah. . . Everyone in this game has a goal to be self sufficient to a certain tier. Don't expect to sell tier 4 armor hand over fist when everyone is making characters who can craft it. It's just common sense. You won't be raking in big money until you're craf…

  • Quote from Archaegeo: “Quote from Cryoes: “Crafting is hardly a way to make money in MMO's. Crafting is over crowded and you usually end up losing money or making your mats back. Making durability decrease is just going to make people buy items more often but the profit margins will remain slim to none... there is absolutely no reason they would increase as. Sure items would brake more and people would need to buy them more often but there would still be more than enough crafters producing produ…

  • Quote from denym_: “Quote from Darlantan: “Have you factored in the crafting focus too? ” Mhm yes or at least when the final product sells for less than half the price the materials cost crafting focus not gonna make the game. ” I can believe it... It's one of the problems that occurs in vertical progression games and where to skill up crafting you have to crafting dozens or hundreds of the same item. Even though the game has sinks to remove them, the problem with the sinks is they're only used …

  • Quote from denym_: “Quote from Destabilizator: “Quote from denym_: “Quote from Destabilizator: “Until T4 just study, the mats are worth more than the product. T5+ you can actually make some money by buyordering the mats, crafting and selling for a lil' profit. ” well for most of the stuff its not possible anymore People sell stuff on the market and undercut prices like they are stupid. Just saw this (see attachment) couple of minutes ago. ” Ofc it is possible, it's also entirely possible to mono…