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  • Quote from Sponik: “my lie did nothing wrong(didnt hurt anyone, didnt change anything), here is what you are missinghe can say whatever the f*ck he wants i dont CARE again, for the 23865123763671529673th time HIS LIES HURT THE GAME I LOVE AND SBI HARD WORK, HERE IS THE P R O B L E M ” >"I dont care" >Instantly cares 1621754790186.1623498705.jpg

  • Quote from JeffusMaximus: “easiest build to face ” Hit me up when you meet a black hands user who doesnt use the braindead hellion shoes into E combo and instead hits you with that spicy instant cast stunning purging haymaker which doesnt even require stacks and combos into literally any button from the dagger's kit on hit.

  • Quote from pinto: “how about Yes? ” Instead of trying to build a team that synergises well and requires brains to use, you intend to put up an argument of "Financial investment" to obliterate anyone who does not buy into this cheap sharade of simply running away and swapping to a full counter build, in term making swaps mandatory for use in hellgates as it was before and alienating a huge part of the player base excluding those who wish for nothing but material gain? No.

  • How about: No?

  • Quote from SpicyPepper: “Quote from Hattenhair: “I hate that mana issues can be fixed in 90% of the cases just by slapping a fucking lymhurst cape on it. Mana management is literally nonexistent nowadays. ” You forget another method is just to slap a higher tier helmet, which is usually cheap, and the mana issues is gone. With this you even have the cape slot for whatever you like. ” Also true, yet increased mana regen is vastly different to a mana reserve, and will not exactly help builds that …

  • @Yiotoo Side note: Knock UPs (CC resistance ignoring hard crowd control) like Power Geizer, Soulscythe E and that one W on the quarterstaves tree are resisted by Forced Movement immunity and not regular CC immunity akin to Graveguard boots, despite serving a similar function to stuns. You also can not use cleric cowl while being knocked up, If I remember it correctly.

  • Adrenaline Boost

    Hattenhair - - Feedback Testserver

    Post

    Quote from SpicyPepper: “Who said Albion is for group content ? Give a link anywhere showing SBI declaring that pls? Or do you just made that up within your small world ? ” I do not recall anyone saying it, yet most of solo oriented content was added after the F2P launch specifically to cater to a wider audience of players (SRD's, CRD's, partially ava roads, etc.) It is especially visible in the combat balance department aiming for weapons to be of more broad application by adding new spells whi…

  • I'm only really concerned about the I-Frame. Why did they start slapping those on every weapon and a half again?

  • @Blenfjorn What other generalist robe is there that can fill the role of a cleric robe? I'd say the robe isnt specifically overused, but rather the best choice if you do not want to specialise deeper into a specific role.

  • I would rather prefer an additional warning when the bloody market price tag selection box decides to not select all of the numbers, resulting in you typing the intended price inbetween the already present one. Getting robbed by the IRS is not fun.

  • Quote from pesadelo: “This two bugs (dagger,specter) being in game for 17 days without a fix is really getting ridiculous.. ” When the fix rolls out: youtu.be/jh-mxJNBPLg

  • Quote from Bogul: “To my knowledge certain closed groups that are selected based on experience / proven knowledge / understanding of the subject and capacity to provide useful feedback exist for a a reason. ” You do not have to open the discussion sections for the "peasants", yet it would be helpful for the main community to at least have an understanding behind the thought processes of the dev team and their desicionmaking as a result. Would that not improve the quality of the feedback in theor…

  • Quote from AurumTitanos: “Solo was not intended for Albion. Explaining lack of counter's to dot's in solo content is a mute point. Regardless, here you go 1. Guardian helmet (Emergency Shield) + Royal Jacket (Royal Banner) + Leather Shoes (Refreshing Sprint) + Omelette 2. Soldier armor - Fury (forced dps stack) 3. Hunter hood -Retaliate (forced extra damage) 4. Cleric robe - Everlasting Spirit (forced) 5. Mage robe - Purging shield (forced continuous purge) ” I do agree that Albion was never int…

  • Quote from AurumTitanos: “Targeted dot's absolutely do have counter play, and if you don't know that then you must not have been playing for very long. ” 1. Guardian helmet. 2. ... 3. ... 4. Running, I guess? There is no issue with small dots for added pressure like the deep cuts passive's across multiple melee weapons or the Axe's line rending bleed's. Mixed ways of damaging leaves those weapons counterable with ways not only suited for DoT's. Take for example any axe: You can use guardian helm…

  • Quote from Kanra.zip: “damn its almost like chainslash & Q2 gave daggers too much damage in their kit and completely broke their balance and playstyle... but seriously we need to fix the actual problems (Deadly Swipe & Chainslash) instead of nerfing literally every dagger E one by one and maybe make daggers fun again instead of just button mashing bots ” Incidentally, both of these newly added skills were intended to help daggers in PvE situations (i.e. lack of AoE pressure) I think you get what…

  • Not exactly OP due to possible counters (unpurgeable resistance stacking, zoning, etc.), yet making one mistake is enough for your health pool to dissapear almost entirely. The vastly different amount of effort required to perform similarly with another weapon just makes BH a top pick for braindead cheese builds that give no margin of error to your opponent.

  • Quote from j0ei: “The solution to this would be similar to 2v2 hellgates' lava mechanic so that the area around the CD would be limited and 2 players would be forced to go at each other - no escaping. Without removing the ability to destroy crystals early on in the invasion (should the invader or invaded choose to not take the fight and banish the enemy player) ” Well, seems like the devs intend to keep crystals as the main levelling field for different playstiles, what a shame. At the current s…

  • Quote from j0ei: “Quote from Reef: “Want to remove any mobility from all weapons. ” You think Albion would be a much better game if all weapons had no mobility? ” Mobility certainly deserves a place in albion, yet in it's current state and the heavy presence in weapon lines it has become nothing but a free escape card from horrible positioning. And with the introduction of CRD's it has only been encouraged further in a game that was never balanced for 1v1 types of content from the very beginning…

  • Quote from LegaI: “My dude, that is called a nerf. Also 11m Q is in the game atm, if they are making it 9m next patch then that is literal definition of a nerf lul. You can look up the word nerf on dictionary if you do not know the meaning. ” kiss_11kb.1620994221.png Dictionaries are cool, I guess.

  • Some of my points: - The difference in performance is somewhat justified that Ironroot is a dedicated anti-pressure healing staff, while Druidic staff is a slight mix of healing both pressure and burst damage. - Maintaining 3 stacks of rejuvenation on both targets for the full duration of Soul Link in a combat scenario is highly unrealistic due to the standtimes on the E and the 7s duration of the link. - Druidic staff provides a guaranteed heal after a 3s delay (unpurgeable by any means, yet vu…