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  • Quote from She0gorath: “Hi, as the title says, is using Exitlag to reduce ping against the rules? Or is it allowed? Thanks in advance. ” It's allowed.

  • The Forging of a Stormlord

    Korn - - Chronicles of Albion

    Post

    Quote from Stormlord: “Quote from SirusX715: “The real question is if stormlord chooses his city or his ideals. With caerleon now officially fallen to bandits, what do you do? ” I retreat into the shadows and plan for the returning glory of CL. Methodical, careful planning *starts another guild in confusion* ” Welcome back

  • Quote from Rainphase: “There are people in this game with Billions of Gold. You can tank SBI for not banning the Thousands and Thousands of players that abused one of the update bugs affecting books and the laborers you used to be able to buy them all for a static price and people bought Hundreds and Hundred and Hundreds of thousands of T8 books then broke them down to actually Generate SIlver. or Just sold them over time on the market for the "new" price. During this time 10's or 100's of Billi…

  • Hi all, When it comes to large scale Outland gameplay, one of our core design goals is to encourage as much conflict as possible. This is always a balancing act between making it easy to get to and find fights on the one hand, and making sure that a coalition of players does not become overly dominant on the other hand. Part of this is also to set up the game systems in such a way that conflict is always encouraged as much as possible, of course within the constraints that in an open world Sandb…

  • Hey there, regarding the changes to the respec cost and black market silver generation: the goal here is to keep silver inflation in check. We want to keep the in-game gold/silver price low as this is important for players who get their premium through gameplay. Back in October 2019, when the in-game gold price exceeded 4000 silver, we had to take far more drastic steps which brought the price down significantly and caused it to stabilize below 3000 silver for the most part. The various updates …

  • Hey there, as a quick info, we are looking into these issues currently. What we will likely do - as a first step - is to make changes to the make home system - either with a cooldown, or with a restriction to guild/alliance owned hideouts. Based on how that goes, we'd then take further steps as required.

  • Quote from Gnomead: “Being hands off is the key for this kind of thing working. As long as they aren't pushing SBI to not just generate profit but an increasing amount of profit every quarter, you wont be forced to do things that would damage the game and your company. Generating profit is good, it's what companies are supposed to do. I'm really good at macro economics myself, and understand things on a deeper level than most people I would say. The issue comes when you have a parent company who…

  • Quote from Gnomead: “For many years now, I have felt that the publisher developer player relationship just doesnt work. No matter how much you may try to say "stillfront is different" I have seen this so many times now that I have become very cynical. There is only a single instance I can think of where a game being bought by a publisher did not result in its creators quickly losing of control of the product, decline in core values, or decline in quality in 25 years of gaming, and that is when a…

  • @lmao100 We have no plans for "skill injectors" or purchasing LP for gold or anything like that @Midgard We have no plans for any of the things you mention either Also, our numbers are strong precisely because we do things as we do them. That's why Stillfront decided to join forces with us. We are good at what we do, with strong underlying growth. Nobody has any plans to change that or risk that by doing crazy stuff to the business model that nobody wants and that also do not make any business s…

  • Quote from Equart: “@Korn Everything he said - sounds cool and promising , especially this part - "if you want to get as much money as you can in short term and leave - we probably the wrong choice." Anyway im a bit sceptical , but I will support you guys until you add P2W elements , hope it will never happen Congrats you guys with good deal, and have a good holiday! 2021 will be hard but very exciting year for everyone! Stay safe guys! ” Adding "p2w" elements to Albion would almost certainly ma…

  • Quote from Equart: “@Korn Since you sold 100% , Is it possible that in one year(or even less) they will fire everyone from SBI ,after they will hire other people and will implement P2W elements into the game? Business is business. ” That's not really how Stillfront operates. As stated above, centrally, they only consist of 14 people. These 14 people look for successful and well-run game studios to acquire and then let them continue what they do best while encouraging them to help each other out …

  • Packet loss again

    Korn - - Bugs

    Post

    Hey there, could you fill out the report linked here? High Ping & Connection Issue Reports Thanks!

  • Quote from Phosphia: “The interview with them claiming to pursue a hands-off approach is at least mildly reassuring. We will put the blame back on SBI then, if the game deviates from being an open world focused game Hope SBI is up to the task of transitioning the game back on that track. Static dungeons have been neglected since its very inception and all updates so far have turned the game into instanced-focused content. I hope the updates in the coming year will bring the emphasis back to the …

  • Quote from Delure: “Hello, I really think that big question on most of our minds is: Will Albion transform in a pay to win game now? I also ask this question because looking at Stillfrort's featured games, they are mostly pay to win. This may work on some games and I know that they are targeted to a certain demographic. So in a game where full loot pvp is mostly the main attraction, it will be sad to see that the people with the bigger wallet will dominate. Sure you will make money because peopl…

  • Quote from Midgard: “So far the only positive you seem to be able to spin rhetoric about is the marketing. If this is the reason you sold out then why not just outsource your marketing to a professional marketing company? That way you keep 100% control of game design, content and payment model. And don’t pretend that you still have control because you don’t. The press release states that the co-founders will remain PART of the management team. There will be stillfront people calling the shots. Y…

  • Quote from Jikap: “They might've gambled on them being able to greatly increase Albion's popularity when it releases on mobile properly. A good marketing push to coincide with the mobile launch (with ready-made plans to quickly scale up Albion online with its possible increased population,) might actually do wonders for the game and its players. While most of their other "featured games" on their website doesn't inspire much confidence from a gamer standpoint: "BitLife was among the top 5 most d…

  • Quote from felipe128: “Quote from Cronder: “Quote from felipe128: “Stillfront games are all (mostly) pay to win. Check their mobile games and make a conclusion yourself. I'd expect very soon they launch real money paid "vanity" items that makes you invulnerable or increases your damage/health, etc. If that happens indeed, imagine any content (specially zvzs) with a horde of invulnerable players. ” I imagine the introduction of paid skins that have been launched were proof of concept that led to …

  • Quote from Robinhoodrs: “Big news, congratulations! Mine and many others have been asking this since we got wind of the buy-out; Will anything change on the stance of micro-transactions? Or will Albion Online stay the same with Vanity & Gold Packs purchases with irl money? And I am glad the full team is staying, including the founders. Edit - I just listened to the Stillfront Group conference call this morning and when talking about Albion Online and the mobile launch coming in H1 of 2021, they …

  • Quote from Tamashiii: “Is there anything we should expect after the buy out? In terms of balance changes or the overall control the dev team has over the game? ” There are no changes to our game design plans, road map or vision for the game. The actual Sandbox Interactive team is staying exactly as it is before and all the founders of the company will fully stay on board. Stillfront's structure and approach is very different from that of other large companies in the gaming space. Their core idea…

  • Hey there, as a more general note, what usually happens if we re-balance the silver economy (such as in the upcoming HCE change) is that the in-game price of gold drops significantly. As a result, the cost for premium - when paid with silver - will also drop. That's actually one of the main reasons why we want to make sure that the silver economy remains balanced and healthy.