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Search results 1-20 of 46.

  • Quote from Exthanilious: “Everyone knows that gathering is really difficult and fun thing in the game, here is my suggestion; 1-) Avalonian tools wants so much energy it has to be lower cause we are already wearing really expensive gear, atleast it may want half energy 2-)Gathering backpacks are useless none using it anymore so you may add passive skill to it like other faction cape, These passive can be added only on t8 item( otherwise ppl can start to use it as a cape on normal time) 3-) Why w…

  • Quote from Sas3bg: “Idea is it 10 execution 3. Mobs too buggy, too many. I cant gather in black zones now. I think they do it to reduce resources in stockpiles before queen update. I really miss gathering and this new nodes that comes empty i is it trash. ” We already started to play more together as gatherers and solo famers. e.g. Two gatherers can easily kill akolyths which stay near nodes. A solo fame farmer which farms spawns is happy to get hints from the gatherers where the next spawn is o…

  • Quote from NagyMedve: “At the moment its true but after queen they wont spawn everywhere. I just dont understand why is it good to spoil everything with new content.They just bombing the new thing everywhere and ruin the old contents... It could be a okey thing if they pick zones where it is happening... ” So they did a good work, because it's named Invasion. It would be very bad, if that invasion would not have an impact.

  • I think the idea is good, but currently I also think there is no need in thinking about the solo dungeons, because all the other fame options are more valuable: * Archercamps and Avalonien Bosses are good for Tank + Range DPS + Healer teams, only Melee DPS are less viable here. Especially Arcane has currently a really good position here with the mix of defensive/dps support and single target damage * Spawners are really good for solo / duo farming with mobility weapons like Axe, Fire, Curse But …

  • Completely New

    Sharaal - - Beginner's Questions

    Post

    Welcome - Intro: Just start to play, you will see there is a tutorial - Dungeon Finder is available for the expeditions you can start with. For open world random dungeons or hardcore expeditions you will need to find group via chat - Active general discord channels I don't know, but I recommend to join a beginner friendly guild. But care about the invitations you will get immediately in the beginning, they are mostly from guilds you don't want to be

  • I really like these large nodes we currently have. The feeling to find an enhanced T7/T8 node is just amazing. But on the other side, It's annoying if that big nodes are used as gank places (so gankers protect enhanced higher tier nodes over and over) and also it's really frustrating to run through the maps and don't find any node because there are not many and they has large respawn timers. So overall it has pros and cons. But I REALLY HOPE they will find a suitable solution for hide. Because k…

  • 400/400 means you have all bow specialisations (the outer ring) on 100 (the inner ring never get mentions, it's anyway so fast at 100), so you get 280 bonus IP in total from that to your bows independently which tier you wear. So a 4.1 bow with that bonus will be as strong as a ~7.0 or so. Make 4.1 gear is easy, just buy it in the market or buy a 4.0 + 96 T4 runes and go with them to the artifact ppl which stay in every city. 4.1 means it is T4 weapon with a green border and the green bubble ena…

  • Build Archer

    Sharaal - - Beginner's Questions

    Post

    Group PvE: Bow of Badon + Assassin Hood is good combination. But always have only one Bow of Badon in your group. If there are more archers in the group, Longbow is a good alternative. Chest depends on, good options are Royal Robe, Cultist Robe or just a Cleric Robe. Solo PvE: Longbow + Scholar Cowl + Soup buffood for lifereg, rest is flexible. Solo/Smallscale PvP: Warbow + Mercenary Hood + Cleric Robe. ZvZ: Wailing Bow + Royal Hood + Cleric Robe + Royal Sandals, ensure you have always the explo…

  • Cultist robe have life/mana regain. Especially for the range DPS and mana intensive melee DPS (for non mana intensive melee DPS hellion is a better alternative) builds its a good robe. We use it for only DD group dungeons without tank/heal. Can be combined well with specter or assassin hood.

  • I doubt it wouldn't help. Also with the lower chance I would kill it flat because lower chance > no chance. I suggest to drop the puppy only by gathering these animals. So move the chance of the drop from the kill to gathering the last ress from it. So only gatherer have the chance to get pups. Also: Add pups to all world bosses. The hide one is so heavy contested in compare to the others.

  • Best PvE Build for MAGE

    Sharaal - - Beginner's Questions

    Post

    Quote from Midgard: “Great Frost beats this PvE ” Just try it out and feel the difference. I love great frost, it was my first weapon I had 100 specs, but it's just not doing a lot of DPS.

  • Quote from DildoSwaggings: “Cuz it was broken as fuck can’t believe they didn’t hotfix the next day. So out of touch with the game SBI. ” True, fixing them weeks after was bullshit. Hotfix was really needed. Lot of people got 60mio+ PvE fame per week. Now all content feels like useless.

  • Den Fraktionstyp ansprechen und aus der Fraktion austragen geht ebenso. Auch wenn du stirbst bist du wieder neutral.

  • Best PvE Build for MAGE

    Sharaal - - Beginner's Questions

    Post

    For frost I would always prefer 1h + Book, because the main damage comes from the Q and a book provides a huge bonus to the castspeed. So: 1h Hoarfrost - Book (+ Castspeed) - Scholar Robe (+ Castspeed, + Mana safer) - Morgana Cape (+ Castspeed) - Royal Cowl (+ Mana safer) - Any boots - Soup (for Solo) / Stew (for Group) Pyromancer in PvE means you wanna have a Blazing Staff, which has a huge cooldown, but no need on castspeed or huge mana safer. So: Blazing Staff - Royal Robe - Assassin Hood - L…

  • Ganking..Risk vs Reward

    Sharaal - - Feedback & Suggestions

    Post

    There is a risk. Also in larger groups you can die. Also the reward is not that high if you don't have really lucky enemy drops. Plus you get nothing except silver, no PvE/gathering fame with which you progress faster in the future. So I would say it's more "medium risk, medium reward". More or less the same as gathering, hellgates, solo dungeons...

  • Ganking..Risk vs Reward

    Sharaal - - Feedback & Suggestions

    Post

    What's the issue? You can get some silver if ganking in groups. And?

  • The difference is also the maximum tier which you can find in the zones: blue T4, yellow T5, red T6 and in black zones you can find T7 and T8. You find these information also in the zone details (Press M and click on a zone), in the top you will find the enchantment rate and the types and tiers of resources you can find. Especially the enchantment rate can also differs between two zones of the same color and tier.

  • 1. I think average players shouldn't have access to the most expensive items in a game, let them be the rewards for the "hardcore" players 2. There are players doing HCEs with 6.3/7.3/8.3 MP sets and at some point (I have in mind Lvl 9+) the fame is better than in random dungeons, especially because there is NO risk of PvP Full Loot 3. There is also other content, because these items are the most powerful ones. So you could do very fast 8.x dungeon maps, GvG and so on. The thing for everyone is …

  • PvE Only Gameplay

    Sharaal - - Beginner's Questions

    Post

    If you totally want to avoid PvP content, this game is properly not the right one for you. For PvE there are: - Solo Dungeons - Group Dungeons - "Hardcore" Expeditions Only in the last one PvP can be completely avoided. All other more lategame content is in red/black zones where PvP and Full Loot is always present. You don't need to do actively PvP, but you have to handle with that if someone other wants to contest you.

  • Quote from Zlexak: “what even is this weapon used for anymore? sincerely, a clarent blade player ” It's the best sword with AoE damage for PvE? Especially in Solo Dungeons.