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Search results 1-20 of 513.
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Hi everyone!
PostAaaaand bookending this, today is my last day at Sandbox. It's been a fun three years, but it's time to go "pursue new opportunities" and suchlike - please direct all your @s to one of the other designers from now on (and be nice to them!) Ciao, -Monochrome
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Quote from ZaZii: “Quote from Bogul: “how about @Monochrome just looks up the building decay forumla? ... :> @Korn ” I don't think there is a "formula" did some searching (< 5 minutes) Building decay got (re?)introduced with faye patch albiononline.com/en/changelog/FAYE%20UPDATE 0,5% per day on t8 buildings. 3,5% per day on t2 buildings. you can guess the decay for the tiers inbetween (Hidden Content) Has something to do with building-durability, that goes up in tiers while the absolute decay st…
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Quote from NeithanLZ: “So to make things clear, there will be no territory reset this saturday? ” Nope, resets only happen at the start of cycles, not the end. Next reset will be start of Season 2 on March 17th. We have the two-week break to given players a rest, and to let us ship and stabilize Lancelot before the next season starts.
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Yup, there's an "off-season" of two weeks between 1 and 2; during this time everything will work as it did prior to Season 1 starting, so GvGs allowed etc.
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This has now been done. If you see anything you think might be a major issue, please let me know here and/or contact support
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Quote from Targun: “Couldn't you just say it works as expected and then officially change the mechanics ;P ” We could. But we're not going to
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Quote from MissBehave: “Quote from Monochrome: “Part Three: what are we doing next? This Saturday, February 4th, is the next territory reset day. ” Hopefully the recalculate is better then their calendar software... ” I, uh... you didn't see anything. Quote from Nietz: “Who would even come with the idea of recalculating the entire score mid-season and affecting every single guild? Doesn't even matter who's affected the most. Doesn't take much to realize it's a shitstorm incoming and the fake PR …
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tl;dr We've recalculated every Guild's score for this season to correct for an earlier bug, and we'll be changing everyone's numbers on live to match this Saturday, Feb 3rd, before scoring starts again. Part One: what happen? Late in the development of Kay, we made some improvements to the way Siphoning Mages spawned, changing it from checking every hour, to having a proper spawn queue. In the course of implementing this, a mistake was made where, when dropping from four Mages present to three, …
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Hey folks, We're hoping to get into patch #3 a small feature that lets us adjust Guilds' season points scores and tokens* (see [15.01] [Underlying Issue Fixed] Bug with Siphoning Mages [Updated 16.01.] ). To this end, I'm about to do a final test on the feature on staging to make sure that manipulating actual Guild data works as intended. I'm basically just going to take some/all of the Guilds who have points and alter them up and down by random amounts. Please don't read anything into the Guild…
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Quote from Endymion: “@Korn Want confimation on this. Feb 3rd is reset is same as Jan 6th with 2 reset blocks? Or will it be the same as first reset with 5? ” Two blocks.
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Just a bug in the setup, should be fixed now
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Quote from Fok: “When will be next claim reset? ” Jan 6th, as per first post
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Quote from Bogul: “lol what about this one btw? @ZaZii @Monochrome i have 100 in bags, but they have no masteries i agree with the 10k focus cap, but i'm curious what the reason for the existance of UI elements are that can not be obtained in-game. Oversight? ca13c22bdc433428a051e687b90749a0.png ” Probably an oversight.
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Quick addition as people have pointed out it's not actually listed anywhere: - Iron bracket requires 1 point - Bronze requires 200 - Silver requires 10,000 - Gold requires 50,000 - Crystal requires 150,000 These were balanced by looking at territory holdings of Guilds pre-Kay; they'll likely be tuned in S2 based on what we see in S1
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Quote from TomyG: “But it won't allow most PST guilds to participate, 4 UTC was a lot of fun for people but it will shut them out if the latest is 1 UTC. I get that server nodes get hit harder AND bigger alliances can take control of more territories with 5 timers, but I don't think shutting out the later TZ is healthy. ” The assumption made when picking the times was that Saturday afternoons are a reasonable time to schedule things. We deliberately pushed times earlier rather than later so that…
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Quote from angrad: “Quote from Monochrome: “Quote from angrad: “Quote from Monochrome: “There's no planned silver cost, it was balanced in terms of "how many (fractions of) X can you afford with the points from one territory over one season". How the silver values shake out is up to the players ” I like the concept. Could you shed some light on the formula? Do you guys consider raiding in it? I just am wondering more of how you guys saw a season going more than the battle mounts. ” It's less a f…