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Search results 1-20 of 895.
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Quote from Midgard: “the VAST majority of guilds dont operate as a democracy, dont want to operate as a democracy, and even couldnt operate as a democracy (a military democracy us asinine). ” That's the state of things right now, yes. But this management model is the only one supported by game mechanics. There might be some correlation and even dare I say causation If there was let's say 3 basic regimes possible - Absolute Tyranny (what we have now), Oligarchy (officers vote), Democracy (everyon…
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Quote from Midgard: “A guild isn’t a country. It’s a military unit and military units are not a democracy nor do it’s members get a vote. Military units have troops and officers and a general. This is what a guild is and why it works the way it does. ” Guilds should be whatever they decide to be and allowing different types of regime supported by mechanics would make the game better. Given how important are guilds and guild politics to the core AO gameplay good guild and ally administration mech…
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The basic idea is to allow guild/ally claim a dungeon and gain bonuses inside this dungeon that will increase the longer dungeon is controlled and implement mechanics that encourages pvp to take over control from current keeper. Of course it will require proper loot and fame balance comparing to other open world fame modes - Killing all 3 bosses in dungeon by members of the same guild/ally (and maybe some additional tasks to do)grants control over dungeon. - Control is indicated on the world map…
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That will just make them create alt guilds, and leave core players in main guilds.
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Quote from Elsa: “Hey all, We understand that people are passionate about cursors, but please remember to stay constructive with your posts. As @Evoque already mentioned, YoloMouse is not a digitally signed software and thus cannot be supported by the Easy-Anti Cheat program. Right now, we are looking for community suggestions on cursor options that you would like to see implemented, such as colour, size etc. We are also interested in practical examples, so feel free to mention games that you fi…
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OK. Game design excercise: Tell me please @KenWood You sit in an ambush with your friends. How would you estimate number of players that would have to get ambushed by you per hour to keep you entertained. And how do you think, what should the total proportion of ambushing players to the total online players be to achieve this freqency of ambush encounters?
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Russian Guild Symbols
Targun - - Forum Banter
Post@Draglit Russian invasion: (17 Sep 1939) en.m.wikipedia.org/wiki/Soviet_invasion_of_Poland Map of Poland pre and post ww2, Grey territory was annexed by USSR: upload.wikimedia.org/wikipedia…px-Curzon_line_en.svg.png Annexation of Austria and part of chechoslovakia indeed happened but the official start of the war acknowledged by historians is invasion of Poland in 1st September 1939 because that's when actual fighting started and when all the major world powers started declaring war on each othe…
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Russian Guild Symbols
Targun - - Forum Banter
PostQuote from Draglit: “It is really funny to read western point of view U should better say thanks that USSR defeated Nazi Germany and you and your parents alive because of it. ” Nazi Germany and USSR started this war by attacking Poland together. USSR never gave back polish territories invaded in this attack and occupied Poland and all the eastern European countries until 1989 halting their civilizational and economic development. Your propaganda made you believe you were heroes. In reality you w…
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Russian Guild Symbols
Targun - - Forum Banter
PostQuote from Evas_Flarelight: “Symbols are abitrary and very subjective by nature. @Piddle pretty much summarized my thoughts about this topic. I've decided to move this topic to Forum Banter instead. Please be reminded of the Forum Banter Rules (Updated). ” Hammer and sickle symbol is just as arbitrary and subjective as swastika or SS runes.