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Search results 1-20 of 65.
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The celestial censer bonus looks weird to me. The numbers are aligned on the crypt candle damage bonus whereas, on weapons, healing and damage do not get the same % increase per 100 IP. I would expect the same pattern and have the celestial censer bonus lowered, set at 2/3 of the crypt candle figures at equivalent IP. I am not convinced that many healers will want to get a defense debuff in PVP. However, in PVE, if the efficiency gap between 1h and 2h weapons isn't adapted, such a tremendous bon…
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Quote from PrinstKaspian: “Damage taken from Hellgate Warden and Gatekeeper spells can no longer be reflected ” Quote from PrintsKaspian: “Most area-of-effect spells cast by mobs in Hellgates will no longer trigger damage reflection ” @Retroman You may want to extend those measures to other contents. Damage reflection on mobs is exported to other types of PVE contents. Some mobs in PVE high level content can be obliterated by their own damage so easily that it kills the challenge you propose. I …
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@Astralex Why would you reject one of the best w spells available on mage staves - purge on 15 secs cd ? All you get is an erratic spell if not stolen from an ally. And even if you manage to get the spell you really want, let's be polite and just say that the choice is quite limited if you intend to be efficient in any way. If they want to give a try to such a feature, it would be better to move the "energy beam" to the attic and then get some space for that new spell. @Retroman
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Salut Saphirose, Just quickly addressing your initial question + a couple of comments. 1 - Yes something recently changed. The damage bonus was not fully applied to your reflected damage. The nature of the chest was taken into account (0% for metal, 20% for leather, 40% cloth) but your extra bonus was ignored (for instance mage vs cleric vs scholar). It is easier to notice the substantial boost on cloth gear with the appropriate passive. 2 - Honkhonk/gtfo and I ran series of tests three months a…
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Regarding 3rd Party Software and Network Traffic (aka: do not cheat.) [Update: 16:45 UTC, 26.02.20]
PostQuote from TomatoBisque: “Based on his categories yes, because it doesn't provide any real time information for anyone you don't know where they already are. if it recorded everyone in the zone then it would be not allowed. ” It does provide (realtime, visual) information about who is doing a pve activity nearby. Even though the tool is unlikely meant to be a cheating tool, it is not entirely neutral.
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@Korn I think your fourth option is nice but then you have to accept the fact that a red-flagged player may be downed by blue guys and then executed by faction-flagged players which basically means you created the reverse problem. That's why people have suggested an immunity to execute during the 3 mn down time if downed by another player on a yellow zone. Of course the pks may just adapt and tag / untag while in red zones without adding this measure. If you want more people to practise in the y…
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@Korn This was also discussed here: T5 red zones back to yellow I think the short term solution is to make reds killable by factions (not by everyone though) and protect them with an invulnerability if downed in yellow zones. You should link the problem with the gate ganking which became a default activity in red zones as the pk "vital" space was shrinked when the T5 reds were reverted to yellow. I have no clue about how economically beneficial for the whole game this activity is. However my fee…
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Quote from Nausk: “This (the leak of SBI backtracking) is just sad - yet it didn't surprise me at all. At the end of the day SBI will do what SBI does, though it might cap the games potential sometimes. ” The failed promise to open the new BZ to small groups. The disastrous avalonian invasion of Caerleon. And now this, their reputation is going to take a serious hit once more. I lost about 75% of my friends on the game and I cannot decently tell anyone to come play the game. I don't care about a…
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"Toutes les informations importantes", sauf peut-être la plus importante si elle est toujours valide : Outlands Migration with Queen Update: Which Zones Correspond to Which Cities?
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Quote from fballarino: “Quote from Volnay: “In fact some T8 maps are 4 maps away from a portal. Not sure about what your upper limit means though. If you change your portal lock, you'll still have to go through royal maps to reach a given location and that's already the case. "Siege camps" are 3 maps away from a portal (I saw at least one exception). I think there are 34 T8 maps, 8 of which host a worldboss. As opposed to 35 maps with T8 resources / 7 bz worldbosses at the moment. Btw I wouldn't…
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In fact some T8 maps are 4 maps away from a portal. Not sure about what your upper limit means though. If you change your portal lock, you'll still have to go through royal maps to reach a given location and that's already the case. "Siege camps" are 3 maps away from a portal (I saw at least one exception). I think there are 34 T8 maps, 8 of which host a worldboss. As opposed to 35 maps with T8 resources / 7 bz worldbosses at the moment. Btw I wouldn't count on the three new villages (or ganker …