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  • Not everyone has access to hideouts with chests that have super huge tabs and you can make more than 1, Really depending on how much you want to spend I believe you can buy as many as you want as long as you have the money, Why only 1 small tab for the outlands bank? Atleast give us the huge tab like the guild bank chests and hideout tab banks. Otherwise atleast give us 2 tabs, 1 Just isn't much room at all and for people that don't have hideout access this can be very important. I also think re…

  • Not everyone has access to hideouts with chests that have super huge tabs and you can make more than 1, Really depending on how much you want to spend I believe you can buy as many as you want as long as you have the money, Why only 1 small tab for the outlands bank? Atleast give us the huge tab like the guild bank chests and hideout tab banks. Otherwise atleast give us 2 tabs, 1 Just isn't much room at all and for people that don't have hideout access this can be very important. I also think re…

  • Instead of moving items and losing great spots to bank items for some players wouldn't it be much better to simply replace the siege camps with the new banks, Why remove them at all? The more storage people have in the open world the more it keeps the hideout need down. If there are more banks then we may not see 1000 hideouts for each guild. I think you should very much consider replacing them and keeping a bank in the current siege camp zones just with the new look to fit the no more launching…

  • crazyrecoverycosts.png Click here to view it in large mode The price for recovering mats and books from hideout lost is just insane who would ever pay 276m for 23.5m worth of items it just doesn't make sense. Then the books are counted as mats or something and cost insane prices also 4.52m worth of items and you have to pay 119m to recovery it. You might as well trash theses items because I would never recovery them I would lose 500% or more of my money and that's not even the worst ones I have.

  • Quote from Trial_hard: “Hallowfall is an issue? Fine, nerv it.. Nerv the E, but leave holy allone.. ” its not just the hallowfall that is OP also, But there is another build without hallowfall that uses Q heal and the mage cowl for dmg with the knockback W. So they can just slowly beat you down and there is nothing you can do.

  • Quote from grul: “Quote from Neef: “Quote from grul: “I don't think it is a problem. If it is, killing the player could also empty out the dungeon of mobs and chest. If it is easier to implement, it seems also ok for me if the corpse end up teleported into the invader dungeon with him. My point is only to adress the frustration generated by situations when you win but ending out without reward. ” Just increase the time before you get the boot. What is it 20 seconds? 30 to 35 seconds should be mo…

  • New Avalonian Fish bugs

    Neef - - Bugs

    Post

    Was just about to report this.

  • Quote from grul: “I don't think it is a problem. If it is, killing the player could also empty out the dungeon of mobs and chest. If it is easier to implement, it seems also ok for me if the corpse end up teleported into the invader dungeon with him. My point is only to adress the frustration generated by situations when you win but ending out without reward. ” Just increase the time before you get the boot. What is it 20 seconds? 30 to 35 seconds should be more than plenty

  • Another thing that sucks is when you kill someone and his dot or something kills you after you already killed them. Once there dead you should regen right away much faster or atleast shield for a second. Stupid both people lose their set. The winner does get the points but still its kinda bullshit.

  • Quote from LoganSilkCheeks: “Quote from Neef: “Quote from LoganSilkCheeks: “Quote from Loholt: “Yes, there are reasons, like different time zones for different countries to have a chance of owning and fighting over territory, making it difficult for a single guild to hold a lot of territories in the same place with different timezones (so it'd be very time consuming to attend every single defense), or even forcing alliances in order to be able to defend them. Just because you have a time prefere…

  • Quote from LoganSilkCheeks: “Quote from Loholt: “Yes, there are reasons, like different time zones for different countries to have a chance of owning and fighting over territory, making it difficult for a single guild to hold a lot of territories in the same place with different timezones (so it'd be very time consuming to attend every single defense), or even forcing alliances in order to be able to defend them. Just because you have a time preference in your play session doesn't mean everyone …

  • Quote from Slynk: “Cant login to game only website. Game says incorrect account or password, its been a good bit since i played and i cant remember what my toons names are to try the reset on the game login ” Its not the player name but the email to the account.

  • Do you need to be in the ava road tier level to get the higher tier fish, Like t5 road to get only t5 and below or can i get t7 too? or can i only get the new fish from t7 and t8 roads? I know at some point it was 2 or 3 level highers but I guess thats now just for royals. But what about the roads, Can i fish in a t6 zone and get the t7 new fish? Does it have to be a t7 or t8 ava road to get the higher level ones?

  • 1. Moveable UI options other than group. Topics about this can be found under posts I made with more detail. 2. More Open world Objectives, Add new types of castles maybe bigger ones, with mounted weapons, It can be held 3 times a week and give great season points and good loot. Limited to number in the blackzone. Depends how crowded you want them, If you only add 3 than it will be a fuck fest. if you add in 6 maybe not so bad. 1 or 2 each timezone maybe. 3. More Open World Locations that matter…

  • Please make the UI Items moveable please. At least for start. Health/Mana bar | Target Health/Mana Bar. Allow the buff section to be broken off and move also or locked back together. Same for target buffs allow us to move around their buff icon also allow us to reclip it back to their health/mana bar. One last thing for at least now allow us to move our ability bar. Not just two options allow us to move it like the group party box, same for the other things above. There is much more that the UI …

  • Should be at least allowed to level to t3 or t4. Otherwise totally pointless, Innless you got lucky and happen to get last hit on a person already being killed theres nothing a broken naked dude can do. Allow leveling to t3 or t4 should be t4 atleast and allow to craft your own gear then maybe people willl give it a shot.

  • While the board sword does have more dmg the battle axe E has life steal, Just because adding in life steal doesn't mean that the board is auto better, The battle axe E still has its life steal PLUS more now with this food.... But my main point is battle axe was shit before this food and comparing it to a weapon like broad that has been a lot bettter for a long time is stupid. Its like saying hey guys this weapon SUCKS but this one is good and after this new food GUESS WHAT it will still suck we…

  • Quote from Fusionbomb: “If I knew there was a good reward for this, I would convince a friend to meet me in a red zone with a T2, T3 , T4 set, and 6 tomes of insight in his inventory. I would pay him to go down to mobs, and I would swoop in for the execute. Of course, this would appear in my video as a lucky mishap that I stumbled upon. Then the real pvp challenge could start. ” yeah this is like the only way by the rules given to pull this off.

  • Cannot be done, Now if you said we could level to atleast t4 and then delete all gear that we got to get to t4 than go to a red zone naked and allowed us to pickup other peoples kills and gear then maybe this could be done but its really kind of a half baked Iron Man challenage without even allowing us to craft or gather or pve. Without some pve there is no pvp in albion. Its a balance in a way.

  • Quote from Dagother: “Hey, there were a few threads about this issue - with introduction of numeric cooldown timers it was changed to speedup the timer instead of reducing the initial time as it looked weird when you used a spell with cooldown buff (timer would jump back and forth). Problem is between equipment or buffs that reduce your cooldown just a bit and spells, currently we cannot make it so the numeric cooldown timer displays reduced cooldown based on equipped items or food buffs and spe…