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Search results 1-20 of 22.

  • Quote from Ophidian: “@Obelis Some of us can't even enter slayer because the "fix" to raising the cap was a catastrophic failure. We unlocked slayer and now we're locked out because we're sub 100k? We've seen hotfix after hotfix with this as a known issue on day one and it has yet to be resolved. Is the issue that difficult to solve? I want to play corrupted dungeons but it feels pointless because I'm waiting for your fix. ” That'll be fixed in patch 3, along with the issue of not being able to …

  • Quote from Tabor: “I am finding a fairly absurd amount of shard rats in Slayer. I still feel the HP of shards need to be increased but at the very least I think it is essential a change is put in to allow players to continually enter the fight queue after each encounter ends. There might be a base of players who enjoy the PvE/need fame but there is also another large pool of us who purely want the PvP. The necessity of doing tedious PvE immediately after players dodge fighting by breaking shards…

  • Quote from Obelis: “Quote from Tabor: “I am hoping this patch addressed the issue of always invading and never being invaded. I would like to be invaded from time to time as chances are that would be a better fight but when clicking the stone it is almost 100% just invading. ” There's still an issue with this, but due to the changes in Patch 2 we were able to locate and fix it. We're hoping to get this change in as soon as possible. ” This was fixed server side during today's downtime. The match…

  • Quote from Tabor: “I am hoping this patch addressed the issue of always invading and never being invaded. I would like to be invaded from time to time as chances are that would be a better fight but when clicking the stone it is almost 100% just invading. ” There's still an issue with this, but due to the changes in Patch 2 we were able to locate and fix it. We're hoping to get this change in as soon as possible.

  • Hey NormanCook! The base fame is calculated as it always has been, as a sum of the value of all the ingredients as the wiki has listed. There is no longer a flat artifact bonus as this unevenly impacted lower tier items versus higher tier items. Instead, it's a percent bonus based on the artifact level: 10%, 20%, 30%, 40% respectively. As an example: Quarterstaff: Base Fame Black Monk Stave: Base Fame * 1.1 Soulscythe: Base Fame * 1.2 Staff of Balance: Base Fame * 1.3 Grailseeker: Base Fame * 1.…

  • Hello! I hope everyone is having fun with the new Rise of Avalon update we brought to Albion last week. We wanted to give you an update on changes we’re making to the Corrupted Dungeons based on the first week of data analysis and feedback. Over a million dungeons have been played now, so we’ve got lots to work with! First of all, we’d like to address the feedback on the 20% Infamy loss on PvP defeat. The intent of this loss is to keep Infamy values in check, but we now feel the 20% loss is too …

  • Hey OotOot! This is a known issue we hope to have resolved soon. Thanks for the report.

  • Corrupted Dungeon glitch

    Obelis - - Bugs Testserver

    Post

    Yeah, anything that would allow us to trace down this specific location would be helpful. Thanks Aeremis!

  • Quote from Cronder: “Perfect I’m glad to hear that part however this is finally content a lot of us solo players have been waiting for and getting kicked out of 80% of my invades will get old real fast and I’ll go back to taking my chances 1v3 in our “solo” dungeons ” That's the highest priority issue for the Corrupted Dungeon team right now and we hope to have it fixed soon. We'll post when it's resolved.

  • These are properly labeled, but Highest Infamy doesn't update immediately so it can lead to some confusion.

  • Quote from Cronder: “Some players my not want to pvp however being the emphasis on these dungeons is 1v1 why are the mobs worth substantially more infamy then players. ” Because all players start at zero so the system hasn't had enough time to develop yet. Infamy from mobs is static, while infamy from players is a percentage of their pool. As you get further up in infamy the mobs become insignificant, while a big kill is worth much, much more. That won't happen at first as the pool of available …

  • Corrupted Dungeon Exit Portal

    Obelis - - Bugs Testserver

    Post

    Thanks Lolpetijn! We're aware of this issue and it's on our to fix list.

  • Thanks! We've found a couple different issues here and resolved them both internally. Should be more in line with what you'd expect the next time we're able to update.

  • This is something we'll be keeping a close eye on post-launch. We have very specific goals in mind for this and manipulating the health values of crystals on a per difficulty basis is one of the easiest ways we can influence that.

  • Ejecting out of CD

    Obelis - - Bugs Testserver

    Post

    We're looking into this. The sequence of events seems to be: 1. Invasion fails. 2. Infamy counter for the dungeon stops. 3. Shortly thereafter, you're teleported out. It seems to happen pretty often so we'll try to have a fix in place as soon as we can.

  • Quote from McCoiso: “@Retroman hii! Are crafting nodes going to split too??, i mean nodes for each base/artifacts armors/weapons? Thanks ” The artifact crafting specialist nodes are being split as well, with the same fame logic as the combat nodes. However, crafting artifacts will give bonus fame to destiny board progression to offset the different rarities of the artifact items so that new players aren't barred from completing these crafting specialties.

  • Quote from Piddle: “It would have been more noticeable if I didn't have max spec and use (I think) T6 Salad. ” This is correct, it's going to have a more dramatic impact on lower level crafting where the change in quality distribution is more noticeable. At higher level crafting it's a free bonus on top of the resource return that already provides a great benefit to crafting with focus when you can. As for the equations...it's not really anything specific to Albion. Just ordinary chance. To unde…

  • Quote from Mytherceria: “Yes. ” @Mytherceria is correct. Crafting with focus gives you half a roll (or a 50% chance to have another roll on the quality table). Quote from OceanSpirit: “Quote from Mytherceria: “Yes. ” can we get some numbers?How much better of a chance does it give you? ” This depends on what quality we're talking about and how many rerolls you already have. The chart linked in this post is pretty accurate and similar to one of my own: forum.albiononline.com/index.p…a8e011388ac5b…

  • Thanks for your help iRawr! heart.png Hopefully we're past all of this soon.

  • Massive fishing bug

    Obelis - - Bugs

    Post

    Thanks Skynet! It looks like there might be some connection related issues contributing to this, so you might want to send a support ticket to support@albiononline.com. We'll check to see if there are any more reports of this in the meantime.