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Search results 1-20 of 902.

  • OP is right if there is value in the roads megas will be there. Small scale content is large scale content unless there are less rewards, low rewards mean splitting it isnt worth thus less people bring bigger rewards. small scale content is rough i feel u OP. but i would look to faction outposts, cgvg, hellgates, avalonian dungeons, all these are best with small groups anyone who brings more wastes their time. Roads would work better if an item, a key if you will, opened the roads and/or they wo…

  • This is a rant. there are exactly the same # of tiles +- 3 as the old BZ

  • Cartel Cities

    blappo - - Feedback & Suggestions

    Post

    you could open a public hideout and have pleanty of shops.

  • Quote from Apotosariel: “Korn has stated that they are doing their best to maintain non-consensual PvP ” no that isnt what he said He said : "note that our balance goal is to maximize the amount of PvP" this means keeping PVE players in the openworld, with too many PvP players openworld, the PVE players go to HCE and other content or quit. Balance is important

  • battle mount sprint is making the sounder once per second for me VERY ANNOYING

  • Quote from PrimoVato: “The time issue is what has kept me applying previous, but my schedule and time availability for such a project is wide open. ” U actually playing again, heard u ghosted for a month. Did you give Joe Right Hand- sources have led me to believe this. My vote goes to -> Primovato Tho I think you should pick me up as a representative for the unguilded masses. -not that i am opposed to guilds but i have insights to playing without, or in very small guilds, and experience in larg…

  • Quote from TheBacon: “More timezones allows a single zerg to soak a lot of content every day, that's why when castle time comes the same group gets not only the big castle but all the outposts around it as well, then the next timezone hits and the same happens. ” that is what i said. so you agree Quote from TheBacon: “But this is about power projection, about the main method to be able to stage from anywhere like it's their home, bring regears, set home, go anywhere and sustain fights anywhere, …

  • Because this game a a developer economy no pretty much do anything and the Devs will balance the silver. Once upon a time it was player driven but then they patched it out.

  • IDK, maybe but i think the biggest reason for power projection is that we split our warcamp timers, and arent beholden to needing to field teams all over any attacks. What used to be a twice daily zerging split up and is now in what 8 timers 00 03 05 08 12 15 18 21 or something like that. This would be ok EXCEPT that there are the same number of zones, so if i am defending 4 territories, i might only have 2 territories at a time, instead of defending 4 that a. ALSO look at old warcamps, 3-5 zone…

  • Timers

    blappo - - Feedback & Suggestions

    Post

    while timers serve a purpose in that we are not constantly defending out territories or castles... The game need something without timers to fight over. I want to log in and just start playing, not log in and wait until 21,00,03,05 etc. i need some form of content like every 30 minutes to fight over that has value.

  • Transmutation

    blappo - - Feedback & Suggestions

    Post

    ya its great all prices are the same, gather anything earn exactly the same silver as any other resource because its a DEV driven economy

  • Transmutation

    blappo - - Feedback & Suggestions

    Post

    Can we all agree transmutation of a material 1 tier up for silver is a joke. It fixes the market price based of transmute prices. I remember when skinning T5s paid better than skinning t6.1 bring back the player driven economy. If T5 skins get pricey people just take T4 and pay the transmute cost. removing the demand for the harder to get mats.

  • IIRC the problem is its mana and CD that makes it suck

  • I could see demonic maybe, but super situational... the main issue with curse is in ZvZ it needs a better Q option. If curse had a solid Q with better range than the sickle, it would be vaild... lifecurse is hard but ok, demonic must be good at placing it, damnation takes timing as its cast time can make it pointless. 1 H no way, and Gcurse could be good, it works best for DoTs on anyone going through a choke, a few of them could just destroy a force pushing when they shouldnt, problem is it wil…

  • poison is best for open world PvP, any DoT is very useful in chases as it prevents mounting by ticking damage as well as keeping them in combat stops passive heals. Multishot is the only one with no place... if it were perhaps a 180-360 shot of arrows would be good enough? or maybe have Knock back ... or if multiple arrows could hit 1 target like the shurikens on dagger

  • i support regional servers, but the need to pull like 60% of clusters out to make it feel right. they should have done it with queens map change, BUT in NA there should still be alot of timers, just clustered together more, only 1 over night 1 during the day then a bunch for evenings.

  • all the problems stem from them losing their balls, and not disbanding all alliances in the first place. "We are disbanding alliances oh wait no the guys who run them said they dont want us to."

  • What is the intent of changing it to this style? My intent is to reduce total regional control by 1 guild/all/NAP secondary intent, make it viable for players of any region to play from any city. currently you must choose based off timers what cities portal to use. I would recommend not placing any cluster next to a cluster with the same timer, if its 0000 and some guilds are fighting in cluster A, Cluster B is the closest 0000 zone but is 3 zones away, it forces a choice at any given moment if …

  • Quote from Malvado: “I got kicked for "lack of fame" ” that guild is trash then, it gives adventuring points Fame is a meaningless number once in a guild using it for recruiting is sometimes useful but its never useful for kicking

  • Server

    blappo - - Feedback & Suggestions

    Post

    45-60 ping is my limit, where i start noticing skills not hitting targets and being hit way outside of zones i i expect