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Search results 1-20 of 114.

  • Quote from yiconomics: “Look at all of the mad ARCH and Bacon players who dive solos with 10 players. This is one of the greatest updates to Albion Online. Now the next greatest update will be when players can queue for hellgates in town. This will be a big boost to consensual PvP. Players don't have to wait or play horse simulator for a true skill-based fight. A lot of skilled-end-game players are tired of the 10-20 man gank parties in 4.0 gear. We want skilled end-game instances where we can 1…

  • Quote from Psyopy: “We can clearly see that Albion is being watered-down and made "politically correct" to attract new players and make new players' lives easier. Unfortunately we cannot do anything about this since in our day and age, everything has to be "politically correct" and diving players while they are leveling does not seem as such. I would guess that whoever came up with the idea of other players being able to kill you while you are leveling and PVEing is either a genius or it was an …

  • Quote from Borbarad: “Quote from Olafxder: “Atleast the Group dungeons dont get changed. I guess you could dive that then. ” Actually no, it´s been a long time since group dungeons became undiveable. All better groups are using a scout, making group dungeons in t8 BZ zero % risk ” PvE players have to resort to a workaround for uninterrupted PvE as long as forced full-loot PvP is shoved down their throat.

  • Quote from Vesen: “Quote from Lofthild: “ - So according to you PvE players and gatherers/crafters "expect their hand to be held everywhere"? Please tell me the mental gymnastics you had to make to get to that nonsense - It's almost as if the game relies on PvE players to be the target dummy for divers because why else isn't PvE and PvP strictly separated? As a PvE player I don't care one bit about PvP, but if you were to separate PvP from PvE you will notice almost immediately that without PvE …

  • Quote from Psyopy: “Judging from the almost 300 replies to this thread, this change is by far the most contentious out of all the proposed changes in the upcoming patch. SBI needs to take this feedback seriously. Getting this change wrong can alienate and eliminate a significant player base. SBI's profits come from players that find the game engaging and want to continue their subscriptions, so alienating a large player base can be detrimental to SBI's bottom line. We can clearly see 2 camps of …

  • Quote from Ophill: “Quote from Lofthild: “Point me to the Albion Online homepage where it clearly states that the game is a PvP sandbox with nothing but forced PvP outside of starter zones and I will take your serious Oh nice: safe dungeons in starter areas, when BZ ones offers I''d say a multiplier of 5-10 or more in terms of fame/silver/item gains Oh, so you play solo dungeons with a partner because you don't dare to venture out solo: too scared or what? ” 1. - Its the first feature listed c0f…

  • Quote from Ophill: “SBI has already replied saying that the timer will likely be longer than 1 minute, so it will definitely be possible to wait at the beginning of a dungeon, then run out to get a bubble. Even if it is 1 minute its possible to run away from players inside the dungeon for an extra 20 seconds, and then leave. What logic make you think the game needs safe solo pve content? Where does it stop, should the game also have safe T8 gathering options? should the game just have blue T8 zo…

  • Quote from Borbarad: “Quote from ItsNewbie: “I guess those players that like to have an unfair advantage (PvP geared, looking for a fight, can attack unsuspecting player while they are engaged by MOBs) are now going to have a harsher time in finding a fight where they have a clear advantage. If you are truly looking for a fair 1 v 1 fight, then corrupted dungeons are the content you are looking for. They even have a ladder system (Infamy) that allows you to brag and show your awesomeness. This c…

  • Quote from Korn: “What this example illustrates is that in order to get the maximum amount of non-consensual PvP happening, you must make sure that the balance of said content is such that a lot of people are running it and it is worth it for them from a risk vs reward perspective. If that succeeds, it will generate a lot of activity and hence provide a lot of ganking opportunities for those looking for them. ” And if I don't "look for ganking opportunities", as I couldn't care less about any ki…

  • Quote from OceanSpirit: “So many high tier players here are delusional. They forget that 1) Red Zones and Black Zones already give bonus silver/fame. 2) If you die and lose alot of your gear, you might not even have gear left to go back into the PvP zones. 3) Sometimes people just want to fame farm dungeons and have a fun relaxing time without getting an adrenaline rush every 30min with a constant fear of dying. 4) Sandbox means open ended gameplay. If 99% of end game content is PVP allowed, tha…

  • Quote from Hickle: “Quote from Lofthild: “Quote from faintrespite: “I don't mean this condescendingly, but if that's what you want why don't you just go play World of Warcraft? The reason Albion is unique is that it is full loot PvP. If it doesn't have that, then why play Albion? ” - You are condescending if you have to put a disclaimer that you're not - If the scope is full-loot PvP there would be no blue/yellow zones but full-loot PvP just after the tutorial, right? - Albion Online is a sandbo…

  • Quote from Ikcen: “Quote from Lofthild: “The game is a touted as a "MMORPG sandbox", and yet as a PvE player or gatherer you're only safe until T5 zones, which is the last tier of safe zones, as T6 - T8 zones are full-loot PvP. Why is that the case? To me it seems the forced PvP of T6+ zones is just there to uphold the illusion(especially for SBI) that the game: - Is a sandbox with PvP focus and - People actually want to play no opt-out PvP when they just want to gather or PvE Someone in a reddi…

  • Quote from Sinatra.SUN: “if you Arent gonna pvp, then why are you even grinding your gears?. the low tiers zones are meant as entry points into the game. where do you intend to use that t8 gear you wanna gather resources for ?. ” - For what reason are you playing a game if not to just kill time? That's no argument, that's even lower than grasping for straws - Your argument of "low tier zones are meant as an entry point" contradicts the touted scope of a full-loot PvP game, as out of 8 tier level…

  • - Apparently by dismounting + using the shrine quickly/by using the shrine within a few seconds after loading into the portal tile you can clip the "shrine using" animation resulting in no buff and the inability to use the shrine again - and that inability to use the shrine seemingly lasts for minutes - If you have the buff and are mounted the shrine shows the use-cursor, if you dismount the use-cursor is gone

  • Quote from faintrespite: “I don't mean this condescendingly, but if that's what you want why don't you just go play World of Warcraft? The reason Albion is unique is that it is full loot PvP. If it doesn't have that, then why play Albion? ” - You are condescending if you have to put a disclaimer that you're not - If the scope is full-loot PvP there would be no blue/yellow zones but full-loot PvP just after the tutorial, right? - Albion Online is a sandbox, and yet by default I'm locked into T5 z…

  • The game is a touted as a "MMORPG sandbox", and yet as a PvE player or gatherer you're only safe until T5 zones, which is the last tier of safe zones, as T6 - T8 zones are full-loot PvP. Why is that the case? To me it seems the forced PvP of T6+ zones is just there to uphold the illusion(especially for SBI) that the game: - Is a sandbox with PvP focus and - People actually want to play no opt-out PvP when they just want to gather or PvE Someone in a reddit thread put it best(with a little paraph…

  • - Zergion Online focuses on one thing, and one thing only: ZvZ - with complete disregard to every other playstyle - Gathering system is a treadmill, as for each tier you needs materials of the previous tier, which is just utterly tedious and boring - For me gathering armor abilities are a joke, which is quite evident by the fact that gatherers are almost forced to use e.g. Bloodletter to get more abilities for counter-play - As for gankers: - High-level ganking low level or gatherers - Big group…

  • Quote from Midgard: “Quote from Lofthild: “I take the move of my thread into the rant section as as admission that it is an obviously glaring issue they don't want to have visible in the general discussion section, ” No, I suspect it was the non-constructive thread title that did it ” - Define "constructive" in a general applicable way that it isn't based on the observer's perception/bias - So you're telling me they didn't like my wording, even if my OP is based on facts everyone can verify?

  • Quote from Roccandil: “How would you solve the problem? ” Their touted scope was: "We don't want people getting ganked the minute the go into the black zone via portals and thus offer some sort of protection" What they implemented: you're only safe in the portal tile, but not going from adjacent tiles -> portal tile, which is a clear violation of the scope, because in effect they just moved the entry/exit point ganking 1 tile away and prohibited it in the portal tile. If already offered plenty o…

  • What I predicted 1-2 weeks ago was implemented by SBI: - You are protected going from a portal tile -> adjacent tile, but not from an adjacent tile -> portal tile - Right now I logged out as there was a gank squad of ~8 people sitting in front of the entry point from an adjacent tile to a portal tile Pathetic and laughable, as now everyone has the clear proof that SBI doesn't even play their own game. Additionally no one could've predicted that after update 7 the portal ganker will just move to …