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  • Quote from Piddle: “It's a band aid that needs ripped off at some point, and it may as well be sooner rather than later. ” its a problem with albion since beta, they put something in and change it giving those who got benefit huge advances over others. If you are a top tier player in albion albion is fun, if you are not then its dog shit. stuff like this makes it more dog shit for newer players. While i think this way is better, they need resets when things like this come around, tons of issues …

  • Quote from Obelis: “The artifact crafting specialist nodes are being split as well, ” So huge nerf to all future crafters? Its fine on the combat side because respec.... but all the crafters currently levels artifact by leveling the cheapest craftable piece. That is essentially being removed thus any new player has no business trying to be a crafter anymore. new player goes to craft holy staffs, they must now actually craft hundreds of fallen staffs for spec, but all the people who have been pla…

  • If Albion online could track how many players from specific guild are killed by players from a specific guild in open world IE not in CGvG or hellgate. We could improve the Cluster Queue and anti Disarray NAPs 1 other measure would have to be in place i think,, only use the metric on active ZvZ guilds, excluding those who have never placed silver, unless its their first season. it will become evident. If we track X guild kills 1000 players per day on average, but kills less than 0.1% of Y guilds…

  • Hype - more grind!!!

    blappo - - Feedback & Suggestions

    Post

    ya Artifact node has 300% of other nodes... So when split it will be 100%, 100%, 100%, 0% Which is actually really good for new players getting their hands on a Fallen staff for example, as respec can be focused to fallen directly, thus its biggest IP boost finished faster, then moving to the minor IP buff offspecs.

  • OK now im thinking on it even more... melee weapons in general work mostly bruiser like combat... This is fine.. but we also have daggers.... im thinking bump the base DMG on Dagger and put in a Negative HP or resistance stat to make the function less bruiser like when using leather armor which suits melee well dagger + arti leather is just strong and not easy to kill... except specter cuz self harm

  • mmmm it made me consider something... I think armor could be reworked because they way we use it is actually odd... The skills on armor are useful on weapons that do not match up... such as gally + cleric robe works well because the unpurgable W My thought is it would have been better if the synergies matched up, instead of heavy, medium, and light armors something like Melee, Ranged, Tank, Stationary, Mobile, Casting, Instant, Mana heavy, Mana light just some ideas, then inside Melee having opt…

  • Economical fairnes

    blappo - - Feedback & Suggestions

    Post

    OP has solid points, may personal take is if AO was going to drop a truely major update... like "relaunch" level update I would either rework or remove islands 100% with it... they cause so many problems with the economy by the abuse of 1 player having X times 10 minutes time to play the game... or X times really well coded bot, the bot really doesnt have to be that good... just needs to be able to maneuver a static landscape in order to harvest and replant.... its just infinite stuff, and labor…

  • Average IP is a problem I used to spend time managing guild ops and people often considered Average IP to matter... IT DOES NOT. I do not get why devs use it for cluster queue. as they designed it.... ? Average IP is descriptive not Prescriptive. meaning what you wear (and it power) dictates the IP / not the IP dictates your power whats this mean? look at the crystalgvg scrim discords, they all require you at 1250 IP WITHOUT Stat Pads. Stat padding is huge when using Average IP. IP in general is…

  • Quote from Idebenn: “I'd be nice if all the caster weapons were one-handed, bringing the ratio closer to 50/50. In fact, all of them could be but it seems like the models were already made and multiple are two-handed by design. When it comes to staves though, you could make them either and nobody would notice since the 1h staff models are already huge. ” They wont, 1 handed staffs are harder to balance because staff + offhand often = broken without huge rework to offhands.

  • Disarray (Zerg Debuff)

    blappo - - Developers' Statements

    Post

    Quote from grark247: “but only on the amount of players from each guild)? Would this give alliances that do not abuse debuff have a better chance at fighting? Would there be a way to abuse this again in ZvZ? ” as someone who was in a successful solo guild, no, being solo would be no longer viable. What i would like to see is the inability to abuse, while in BZ no name tags except your guild members. so you cant recognize one another if not getting the debuff. also the debuff benefits larger alli…

  • Quote from Apotosariel: “Low tier resources are not underpriced ” thats y

  • seasons + registration

    blappo - - Feedback & Suggestions

    Post

    I posted about this before, this will be a bit different. I think to participate in a GvG season, you should register. Why - 1 it makes it clear which guilds are competing and which guilds just want to have fun and do other things... they just happen to earn season points through Guild challenges and CGvG but never really cared. 2 silver sink for guilds. have a buy in and part of placing earns the pot, or pot determines season rewards at the end.. 3 not always participating in every competition,…

  • Mounted Combat

    blappo - - Feedback & Suggestions

    Post

    old guild i was in used ox and bears in ZvZ as a flank group only works a few times, without skills lol but they were noticably distracted, some dismounted us some tried to avoid being close to us... was strange just walking through them then when 2-3 got dismounted we called a push, and the rest of us dismount behind them.

  • Quote from Apotosariel: “the only resource that is valuable is the t4 fiber. ” so the others are underpriced?

  • how is it abuse if u can no longer gather any other resource type or tier? it would reduce prices in market with new mats being "created" but it stops you the individual from gathering any other resource or lose the buff.... so i could see it.. as to fill the buff with T8 mats you would need to clear many maps ignoring other valuable resources in order to get a full buff, then spend time finding even more it would be difficult really except for low tier mats, which are already underpriced

  • Stone Needs Another Use

    blappo - - Feedback & Suggestions

    Post

    Stone is one of the most useful resources since queen, because hideouts create massive influx of 'new cities' and the buildings in them need repairs, also raiding castles and hideouts takes demo hammers. stone is useful to those in large scale gameplay so just sell to them.

  • Hideout Permissions

    blappo - - Feedback & Suggestions

    Post

    UPDATE: to anyone who hasnt noticed the devs did patch permissions. They changed the name of no access to categorized Obviously we are SUPER happy about this pointless change. WAITING ON BLACK LIST

  • Hideout Permissions

    blappo - - Feedback & Suggestions

    Post

    This is getting old... maybe ES online has devs that fix bugs

  • Quote from Tabor: “Blappo Squads owns the entire inner ring so there goes your rant. ” So attack them? dumbass u didnt even read it

  • No, all the large guilds do not hand hold there are multiple groups fighting each other. There is political strategy to this. The main reason why small guilds stay weak os because they either refuse to join alliances, or combine into a full size guild. If they have done those things then the only thing stopping them is themselves. U want to take some land u have to foght someone strong, guess what it isnt easy, stop being a chicken shit guild . sack up grab another guild or 2 to help and foght t…