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Search results 1-20 of 249.

  • it should pull to the center multiple times i think

  • New Arcane spell NDA

    Dip - - Feedback & Suggestions

    Post

    Please do not remove arcane purge for new Mimic spell, remove the energy drain spell, this is far less used!

  • maybe your attacks per second is so high that you cant fit that many attack stand time animations into one second or maybe there is a cap attack speed that is not reflected on the stat page when stacking attack speed, therefore showing a false attacks per second stat.

  • youtube.com/watch?v=lR8KsuwxDaE

  • Quote from Hollywoodi: “Can we have one additional change please in this test?? In BZ u don't see guild and nametag?? Then it is no naps any more.. And the last risk is gone.. ” implementing something like this is actually genius to go along with this change. Hide guild tags please SBI, this will make it even harder for people to abuse the new system with little to no impact on the rest of the game/gameplay.

  • Guilds have always been capped at 300 players. Why? Shouldn’t this same logic apply to an alliance? If not, then the guilds shouldn’t have been capped in the first place. This is something that should have existed long ago if you look at why guilds have a cap. People play full loot pvp games like Albion because they are challenging. When you introduce mega alliances to the game who bully others through strength in numbers it somewhat eliminates that challenge for them as well as the fun for the …

  • This is probably the best update you could have introduced SBI. Well done for posting the poll and listening to the community. Also, this will promote more PvP to occur across the entire game map which will promote the market and use of items/equipment more (more deaths will occur) which is something I’ve noticed you guys have been aiming for in the last few updates.

  • Instead of removing alliances, can we just get the zerg debuff to only be able increase for players in a zone and not dynamically update to a lower value? The only time it should be able to lower is upon zone change in my opinion. This would make uneven zvz fights much more fair than they are now and remove the need for cluster que which doesn’t seem to be working well anyways. Dynamically updating this debuff for players in a zone every 30 seconds kinda defeats the purpose of it.

  • Instead of removing alliances, can we just get the zerg debuff to only be able increase for players in a zone and not dynamically update to a lower value? The only time it should be able to lower is upon zone change in my opinion. This would make uneven zvz fights much more fair than they are now and remove the need for cluster que which doesn’t seem to be working well anyways. Dynamically updating this debuff for players in a zone every 30 seconds kinda defeats the purpose of it.

  • Poll: Alliance Feature

    Dip - - Feedback & Suggestions

    Post

    Instead of this, can we just get the zerg debuff to only be able increase for players in a zone and not dynamically update to a lower value? The only time it should be able to lower is upon zone change in my opinion. This would make uneven zvz fights much more fair than they are now and remove the need for cluster que which doesn’t seem to be working well anyways. Dynamically updating this debuff for players in a zone every 30 seconds kinda defeats the purpose of it.

  • I feel like the Q shield change was a nerf in most cases. The only place it is better is vs high burst damage weapons (only when you react in time), Q shields now tend to not be used to full capacity as much as the old Q (the full amount of the shield is barely damaged through and drops off due to low duration whereas the old one was more efficient in damage negation in most scenarios)

  • Mage robe kinda wrecks bow damage

  • Newly formed alliance recently with “Mini Golf” and “Wisps” we are about 80 players strong total and the alliance tag is [RELAX] all of the guilds have several veteran and experienced players! We are still looking for active and experienced players to join us!

  • youtube.com/watch?v=EKZxoQqKnn0 youtube.com/watch?v=TM__VyqxHCc youtube.com/watch?v=FSSgEIjZ7gM

  • -SERIOUSLY CASUAL IS RECRUITING EXPERIENCED PLAYERS- We may have “casual” in our guild name, but make no mistake, we are a force to be reckon with! We are looking for players with Albion Online experience or above average level of gaming skills. We have a laid-back community with no mandatory content whatsoever. Do what is fun for you, and join whenever you please. We are focused mainly on PvP content. We have experienced and veteran players that build the core of the guild and we are able to co…

  • It would be another story if their servers could support the fight sizes of these mega alliances on reset day and just day to day larger ZvZs but they cant...

  • Please cap alliances, it would promote more pvp in the game overall and it would be healthy competition rather than "lets see who can get more people on their side"

  • my grandma runs faster

  • This kind of already exists. It would be cool if it did damage though lol.

  • Quote from Grimhawke-EB: “Quote from Ravenar: “Quote from GrayMo: “Recruiter's Portal Cannon Recruiter's Fox Crop Recruiter's Beer Mug Recruiter's Ale Mug Recruiter's Hunter Horn Recruiter's Trumpet -Mo ” Yo @GrayMo these thingies have spells on 'em. Please don't lose them same with bat and bunny hats.... skull laughter.... maybe others... ” +1 please don't turn these unique items into vanity skins! Also the master of bats helmet. ” +1. these items have cool skills, some others aswell