Initialize engine version: 2020.3.31f1 (6b54b7616050) [Subsystems] Discovering subsystems at path C:/Program Files/AlbionOnline/game/./Albion-Online_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3070 Ti (ID=0x2482) Vendor: VRAM: 8041 MB Driver: 31.0.15.1694 Initializing input. New input system (experimental) initialized Input initialized. Initialized touch support. UnloadTime: 0.469600 ms WwiseUnity: Wwise(R) SDK Version 2019.2.8 Build 7432. WwiseUnity: Setting Plugin DLL path to: C:/Program Files/AlbionOnline/game/./Albion-Online_Data\Plugins\x86_64 WwiseUnity: Sound engine initialized successfully. Softpatch url is https://live.albiononline.com/autoupdate/softpatch/ could not download softpatchmanifest.xml - The remote server returned an error: (404) Not Found. Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow Unloading 4 Unused Serialized files (Serialized files now loaded: 0) dxgi: swapchain SetFullscreenState failed (887a0022). Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 4686. Total: 53.170900 ms (FindLiveObjects: 0.146600 ms CreateObjectMapping: 0.173600 ms MarkObjects: 52.837200 ms DeleteObjects: 0.013100 ms) Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow The referenced script on this Behaviour (Game Object 'ClusterMapGuiCastleGate') is missing! dxgi: swapchain SetFullscreenState failed (887a0022). Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow Startup Loading time: 11.7428 Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Unloading 360 unused Assets to reduce memory usage. Loaded Objects now: 452094. Total: 513.685100 ms (FindLiveObjects: 17.966400 ms CreateObjectMapping: 6.652100 ms MarkObjects: 488.539200 ms DeleteObjects: 0.527000 ms) Switched Scene to Tutorial Switched Scene to Default BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UIRoot(2D)/GameGui/TopLeftAnchor/PartyView/PartySettings/ButtonToggleSettingsLeft" BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UIRoot(2D)/GameGui/WindowsFolder/LeftWindows/VaultPanel/MultiVaultGui/AdditionalContainerView/Content/ButtonOpenClose" ErrorWorldState.OnShutGame : 333 object views left (destroying them now) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Unloading 34550 unused Assets to reduce memory usage. Loaded Objects now: 612731. Total: 765.418000 ms (FindLiveObjects: 26.866400 ms CreateObjectMapping: 8.018000 ms MarkObjects: 714.692900 ms DeleteObjects: 15.839500 ms) Setting up 8 worker threads for Enlighten. Thread -> id: 3030 -> priority: 1 Thread -> id: 30b0 -> priority: 1 Thread -> id: 1e38 -> priority: 1 Thread -> id: 3700 -> priority: 1 Thread -> id: 4640 -> priority: 1 Thread -> id: 445c -> priority: 1 Thread -> id: 2058 -> priority: 1 Thread -> id: 457c -> priority: 1